BlogHide Resteemschesthetica (56)in chess • 11 months agoComputer-Generated Chess Problem 04121Published online for the first time, consider this KQRBB vs krbn forced mate in four chess problem generated autonomously by Chesthetica using the DSNS computational creativity approach which…chesthetica (56)in chess • 11 months agoComputer-Generated Chess Problem 04120A new if not unique KQRP vs kn chess construct composed autonomously by a computer using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate).…chesthetica (56)in chess • 11 months agoComputer-Generated Chess Problem 04119Published online for the first time, consider this KQRR vs kbp chess problem generated autonomously by Chesthetica using the Digital Synaptic Neural Substrate computational creativity approach which…chesthetica (56)in chess • 11 months agoComputer-Generated Chess Problem 04118Consider this 'KQRB vs kqrb' mate in three chess construct composed autonomously by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity…chesthetica (56)in chess • 11 months agoComputer-Generated Chess Problem 04117Published online for the first time, consider this KRBNP vs kqnpp mate in five chess puzzle by a computer program, Chesthetica, using the DSNS computational creativity approach which doesn't use any…chesthetica (56)in chess • 11 months agoComputer-Generated Chess Problem 04116Published online for the first time, consider this KQBBN vs kqrb chess construct composed autonomously by a computer using the fairly new computational creativity approach known as the DSNS…chesthetica (56)in chess • 11 months agoComputer-Generated Chess Problem 04115Now, this is a 'KRBN vs kpp' chess construct composed autonomously by the program, Chesthetica, using the DSNS computational creativity approach which does not use any kind of machine or deep…chesthetica (56)in chess • 11 months agoComputer-Generated Chess Problem 04114An original 'KQBBN vs kqp' chess construct composed autonomously by a computer program, Chesthetica, using the 'digital synaptic neural substrate' (DSNS) computational creativity approach. It…chesthetica (56)in chess • 11 months agoComputer-Generated Chess Problem 04113What we have here is a 'KQRBN vs krbp' mate in five chess problem generated by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI…chesthetica (56)in chess • 11 months agoComputer-Generated Chess Problem 04112Now, this is a 'KRBBNNP vs kqrrb' mate in three chess puzzle or problem (whichever you wish to call it) composed by Chesthetica using the fairly new computational creativity approach known as the…chesthetica (56)in chess • 11 months agoComputer-Generated Chess Problem 04111Here is a 'KRNN vs kbbpp' chess puzzle or problem (whichever you wish to call it) composed by Chesthetica using the DSNS computational creativity approach which doesn't use any kind of traditional…chesthetica (56)in chess • 11 months agoComputer-Generated Chess Problem 04110This is an original 'KQBP vs kb' four-move chess puzzle by Chesthetica using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). You can learn…chesthetica (56)in chess • last yearComputer-Generated Chess Problem 04109Now, here we have a 'KQNP vs kp' mate in two chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI…chesthetica (56)in chess • last yearComputer-Generated Chess Problem 04108A 'KRRBBP vs kqrnp' study-like chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the fairly new computational creativity approach known as the DSNS…chesthetica (56)in chess • last yearComputer-Generated Chess Problem 04107This is an original 'KQB vs kpp' mate in five chess construct composed autonomously by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI…chesthetica (56)in chess • last yearComputer-Generated Chess Problem 04106An original 'KQB vs kbp' three-move chess problem generated by a computer program, Chesthetica, using the DSNS computational creativity approach which doesn't use any kind of traditional AI.…chesthetica (56)in chess • last yearComputer-Generated Chess Problem 04105A new if not unique KRBBNP vs kqnppp mate in three chess puzzle by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational…chesthetica (56)in chess • last yearComputer-Generated Chess Problem 04104Consider this 'KQBNN vs kqbp' chess construct composed autonomously by a computer using the DSNS computational creativity method. It does not use endgame tablebases, artificial neural networks…chesthetica (56)in chess • last yearComputer-Generated Chess Problem 04103Here is a 'KRBNN vs kqrp' chess construct composed autonomously by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational…chesthetica (56)in chess • last yearComputer-Generated Chess Problem 04102Here is a 'KQRRBPP vs kqrrbb' five-move chess problem generated autonomously by a computer program, Chesthetica, using the 'digital synaptic neural substrate' (DSNS) computational creativity…