Commentskerdonmike (48)in hive-135459 • 4 years agoRE: The Forest's Revenge (Piece-maker Tourney) [Finished]:Forrest Sprite, minion, bonus challenge: Augment: "Range 2 augmented: After adjacent ally was target of magic, reflect same effect on nearest enemy within range." Jungle Shaman, champion…kerdonmike (48)in hive-135459 • 4 years agoRE: Post For Free Royal Power3rd ? :)kerdonmike (48)in hive-135459 • 4 years agoRE: A 1 unit contestGrid Conductor: Augments: "Immune to negative lightning effects. Unless petrified: When lightning-based ability is cast or goes off in adjacent squares, or this unit dies, add 1 shock counter…kerdonmike (48)in hive-135459 • 4 years agoRE: Simple Piecemaking TournamentI'm not sure if it is possible to see the same thing so differently, or change anything about it if it is possible. Last effort: You don't defend same way as with VM mostly, because you have…kerdonmike (48)in hive-135459 • 4 years agoRE: Post For Free Royal PowerIt's considered offensive in some parts of the world to refuse generosity or hospitality from others, and I wouldn't like to risk offending you. And thanks, of course :) .kerdonmike (48)in hive-135459 • 4 years agoRE: Simple Piecemaking TournamentThe flipped mechanic of Lifestone I like. Trying to think of when will I use it (current form): (downside) You invest ahead (army building) substantial amount of morale, to kill low value…kerdonmike (48)in hive-135459 • 4 years agoRE: Simple Piecemaking TournamentIndeed, downside is nice idea. However, if it can sit back and threaten so far, you choose when to come out / exchange it, so it wouldn't come into effect that often. I'd use tier 3 instead of rook…kerdonmike (48)in hive-135459 • 4 years agoRE: Simple Piecemaking TournamentCompared to Voidmage, Gorgon: needs other pieces to provide mobility (<< VM, esp. tier 3) all it does is stun for 1 turn (<< voided for rest of match) needs other pieces to…kerdonmike (48)in hive-135459 • 4 years agoRE: Simple Piecemaking TournamentI appreciate it. But the 3 pieces that have trigger activated just by turns passing are - Alchemist, Lust, Samurai. And they all have the start / end of turn later in the description, with more…kerdonmike (48)in hive-135459 • 4 years agoRE: Simple Piecemaking TournamentThe most usefull thing is the augment of 1 turn enchant. Tiers 0 and 1 seem just like "free" minion grabbing, kill one turn, stay immune, run next. Tiers 2 and 3 become considerably more…kerdonmike (48)in hive-135459 • 4 years agoRE: Simple Piecemaking TournamentGORGON: The only action square is: "(Ranged, Start of Turn Trigger) Petrify enemy unit for 1 turn." Tiers from 0 to 3 have range from 3 to 6, gradually. Comments / ideas: Known mechanic…kerdonmike (48)in hive-135459 • 4 years agoRE: Simple Piecemaking Tournament"So is every other piece-making tournament. ..." No. The one that just finished, 0.54 themed, had the rules for creation very clear, everyone knew what he was supposed to create. Judging /…kerdonmike (48)in hive-135459 • 4 years agoRE: Simple Piecemaking TournamentI agree and understand (as disrightthereismy said earlier) it isn't best to rely / leave the ability explain itself just by name. But I only agree with it for the point of this competition, because…kerdonmike (48)in hive-135459 • 4 years agoRE: Simple Piecemaking TournamentASSASSIN: Custom square / ability visually: Custom ability mechanically (more explanation in my following comments): Comments / ideas: The most simple / generic of abilities is…kerdonmike (48)in hive-135459 • 4 years agoRE: 〔❖v0.54 Piece Blitz❖〕 [Finished]I have to say, looking at scores in voting, we differ as much in piece creation, as we do in evaluating and appreciating things / categories in suggestions from others :) . I think / hope all 3…kerdonmike (48)in hive-135459 • 4 years agoRE: Pieces suggestion to complete ZodiacAres - You're right that FE has 3 targets on 2-distanced row ahead. Ares has 4 forward targets :). The advantage of L imo is that there are many more pieces able to defend themselves in straight…kerdonmike (48)in hive-135459 • 4 years agoRE: 〔❖v0.54 Piece Blitz❖〕 [Finished]Melee ability, and adjacent range aren't necesarily same things. However, I can understand how there isn't clear distinction, other than creator of the suggestion not putting "ranged" / "magic" on…kerdonmike (48)in hive-135459 • 4 years agoRE: 〔❖v0.54 Piece Blitz❖〕 [Finished]While I was working on Arena Master, you also thought of "If more pieces have to die, maybe they shouldn't be always from same side." :) As @GodOfTomatoes said, death condition resembles Bomber…kerdonmike (48)in hive-135459 • 4 years agoRE: 〔❖v0.54 Piece Blitz❖〕 [Finished]Round 5 submission, ARENA MASTER (bonus, although on ally as well): New ability square: "All squares of this type form arena. If there are enemy and ally in opposite corners of it, and your…kerdonmike (48)in hive-135459 • 4 years agoRE: 〔❖v0.54 Piece Blitz❖〕 [Finished]I was thinking just for that extra bomber (both base to +, and ++ to +++). Even if enemy has "free" (kill not by melee, without your piece dying with it) way to take Bombers out - the more you have…
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