BlogHide Resteemsresteemedhiveio (62)in communityfork • 5 years agoAnnouncing the Launch of Hive BlockchainThe buzz is real! After weeks of hard teamwork, we're announcing the launch of the new Hive blockchain. This is an exciting time, and an opportunity to channel the love and power of a resilient…resteemedblocktrades (74)in steem • 5 years agoWhy I won’t be compromising with Justin SunAt this point, it seems like most of the community is in agreement on one thing: they don’t want Justin Sun here. The primary disagreement seems to be how to achieve that. From what I’ve been told…spiritabsolute (59)in poecomp • 5 years agoPath of Exile Delirium | Steem Race #8Unfortunately I did not have time to join the race with @mattclarke ! But I decided to participate anyway, even without an award! ;) I am going to survive! Join here My account Let’s…resteemedats-david (74)in steem • 5 years agoHow to Save SteemI’m going to cut right to the chase because we need some straight talk. At its core, Steem is nothing but computer software and a collection of data. Anyone can run this software and broadcast the…resteemedgood-karma (76)in steem • 5 years agoProtest continuesView this post on Ecency: Protest continuesresteemedapshamilton (64)in steem • 5 years ago"Sun's Folly" will be taught in future blockchain business schoolsView this post on Hive: "Sun's Folly" will be taught in future blockchain business schools In mid-February 2020 Justin Sun acquired the shares in Steemit Inc and proceeded centralise the…resteemedgood-karma (76)in steem • 5 years agoProtestView this post on Ecency: Protestspiritabsolute (59)in blog • 5 years agoLet's keep developing!Hello subscribers! As you probably might have noticed, I stoped work on my game. I postponed the development of the game, but did not abandon the idea and did not change the goal. My main priority…spiritabsolute (59)in gamedev • 5 years agosteemCreated with Sketch.The Hermit`s Path | Devlog #4If you thought that I stopped development, then you were mistaken! ;) I understand that this is a marathon. Despite the workload, I am learning to enjoy the process. I like the development of games…spiritabsolute (59)in gamedev • 5 years agosteemCreated with Sketch.The Hermit`s Path | Devlog #3I felt tired and had to take a break. I was visited by thoughts that I can’t succeed and I am losing the connection between work processes. I pulled myself together and now I'm ready to work. I…spiritabsolute (59)in animation • 5 years agosteemCreated with Sketch.The Hermit`s Path | Devlog #2At this stage, I needed to make the character reach a certain place in the home location and change its direction. I created the entity "Direction Switch" in a separate scene. This entity sends a…spiritabsolute (59)in blender • 5 years agosteemCreated with Sketch.How I learning Blender #30 | Low poly treesI think the skill of creating trees and plants is very important. I plan in my games to create a lot of environment for render the background. If possible, it is always better to work out…spiritabsolute (59)in animation • 5 years agosteemCreated with Sketch.The Hermit`s Path | Devlog #1In this series of posts, I begin to document the process of creating "The Hermit's path" game! As you develop, I will be telling more details. I have already passed the preparatory stage. My active…spiritabsolute (59)in animation • 5 years agosteemCreated with Sketch.How l learning animation #4 | New rig and animationI started making a turn animation and ran into a bug. The bone of the hands rotated and I could not understand why. I had to understand. Several times I created rigs for a character from scratch on…spiritabsolute (59)in animation • 5 years agosteemCreated with Sketch.How l learning animation #3 | WalkingIn my future game, animation plays a crucial role. Without a good, smooth and attractive animation, I will not be able to realize my idea. Therefore, I continue to study animation, make mistakes…spiritabsolute (59)in blender • 5 years agosteemCreated with Sketch.How I learning Blender #29 | A Wooden WagonLast time, the model was too smooth. This time I decided to work in sculpting mode and add damages. When I finished three parts of the lesson, I prepared a model for sculpting. I combined objects…spiritabsolute (59)in animation • 5 years agosteemCreated with Sketch.How l learning animation #2 | Rigging and idle animationI came to the conclusion that I need to study animation using 3D! This saves a lot of time compared to 2D! I tried to make an animation of the character’s rest and rotation in 2D and realized that…spiritabsolute (59)in blender • 5 years agosteemCreated with Sketch.How I learning Blender #28 | A Wooden CartI realized that now it’s important for me to continue working on a blender. I can spend improve all my life in drawing. But I need to move towards my goal. I want to create a game and I need to…spiritabsolute (59)in drawing • 5 years agosteemCreated with Sketch.How I learning to draw #19 | RobotsThe week was hard. I needed to draw robots. A simple search for forms and drawing elements was not enough. The most important thing that helped me was thinking about the functionality of the robot.…spiritabsolute (59)in animation • 5 years agosteemCreated with Sketch.How l learning animation #1 | The timing and the spacingIn this series of posts I will document my development path in animation. As a starting point, I chose the book The Animators Survival Kit . The first thought that the author wanted to convey…