Finally, I have a character personalized to my default rig, a rig I build for everyone to then copy/modify to the custom characters - in hopes that animation can be shared and the rigging process done quickly.
The rigging took a little longer than expected - due to the hard knees, I needed the feet to flip - also not sure how to make secondary animation auto rigs with tails, I found an example, but required rigid body setups. Still unfamiliar, and running out of time. But in general, the rig is working.
@abusereports, Aw.. why? He's been nice and resteems my posts often enough. I like the attention.
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