PRELIMINARY
Betting can be termed as the action of gambling with money or one’s property on an outcome they have no control over like a race, or a game or an unpredictable event that is yet to happen. Betting is done all over the world, for example, casinos but mostly in sports. Today, we see individuals placing a bet hoping and praying for the football team they chose to win. Everyone who places a bet do so with the mindset of winning, but that isn’t the outcome on most occasions which often leads to anger, depression and sometimes aggressive behaviors.
The betting industry is faced with diverse complexities which are more in favor of the service providers than those that place bets. There are issues of publisher fees, media rights, advertising, sponsorship, merchandise, ticket, transparency, lack of proper service or network, trust, and the manipulation of top betters amongst other challenges. The use of blockchain technology for betting is very essential, it provides a unified, safe and transparent betting experience for bet lovers and not to forget betting helps unite people from a different tribe, ethnicity, religion, race, country together when doing what they love.
INTRODUCING ANYONE
#anyone is a decentralized blockchain innovation integrated with the ethereum blockchain to eradicate current issues faced by gambling, lottery, casino, digital games, and e-sports betting. The sole purpose of this invention is to provide a transparent, decentralized, seamless, secure and entertaining platform for all lovers of e-sport. With #anyone peer to peer networking, ledger nodes, cross chain atomic swap and other functionalities conventional problems of e-sport will be a thing of the past.
Players will have the opportunity to play games online and in turn receive incentives (real money), doing what they love just got more interesting and fun to do. Placing bets, games predictions, and lottery on #anyone don’t need decades of experience, both newbies and experts can participate because it is user-friendly and most importantly it is self-explanatory (easily navigable). B2B solution is built in for easy navigation, flexible score, and online chip system for the casino and online games. Game developers can integrate their applications with #anyone network easily without any hiccups with an assurance of receiving more income.
ANYONE TOKEN USE CASES
#any is the acronym for the #anyone token, this native cryptocurrency created by the team will fuel the network. Any was built on the ethereum blockchain because it is the most secure blockchain compared to other existing blockchains. It will be used as the standard mode of payment when placing bets, staking, voting and for other payments on the ecosystem. Anyone chose the ethereum smart contract because of its reliability, availability, transparency, and security. To ensure the preservation of the tokens, anyone network may burn tokens in circulation, and no other token will ever be minted, mined or created.
#any can be used to stake, play several games on the platform, it is currently listed on two exchanges with adequate liquidity and volume. To enjoy all functionalities on the anyone website users will have to swap either bitcoin or anyone to #chip on a 1 chip to 1 United States Dollar ratio, each chip on the casino is a stable currency so it will always be equivalent to the USD. This was made so because of the volatility of the crypto market which can either rise or drop at any time, holders of #chip will have the exact value they had when they purchased it.
BENEFITS OF USING ANYONE NETWORK
★ Bets can be placed by the public or by friends.
★ Security of the user’s wallet with the latest security functionality.
★ Everyone can predict if you can hold your word with a bet on you or against you.
★ Users can set up crazy challenges and get rewarded with 10% of the jackpot as a reward.
★ Live feed functionality make you see what is happening at any point in time.
ANYONE SOFTWARE DEVELOPMENT KIT
Developers of games would have access to adding their games on the #anyone platform if their games meet the standard requirement of being a game of skill. Developers with a game to introduce will have to pass the “game of skill” test before the game can be added on the platform. The test is when a skilled player defeat's an unskilled player with a minimum of 75% that is 75 wins in 100 plays. There are various games available on the website.
TOKEN ECONOMICS
NAME: ANYONE
TICKER: ANY
PROTOCOL: ERC-20 COMPLIANT
TYPE: UTILITY
MAXIMUM SUPPLY: 6,000,000,000 ANY
CIRCULATING SUPPLY: 3,100,000,000 ANY (51.67%)
PRIVATE SALE: 1,000,000,000 ANY
PRE SALE: 1,656,451,405 ANY
EXCHANGE SALE: 200,000,000 ANY (SOLD OUT)
AIRDROP & COMMUNITY GIVEAWAY: 43,548,595 ANY
MINING POOL: 2,372.376739 ANY
ROADMAP
ANYONE CONTACT INFORMATION FOR LATEST NEWS & UPDATES
ARTICLE WRITTEN BY TIVERE AKPORODE
★ BITCOINTALK PROFILE: TIVERE