33 things I’ve learned after a year on Dribbble

in art •  8 years ago  (edited)

Last year at this time I got my dribbble invitation. After a year beeing there, here is what I've learned:

  1. You need to be consistent. My goal was to upload one shot per week.
  2. The best time to post your shot is Monday, 10:00 a.m. CET.
  3. It’s all about 400x300 (or 800x600) thumbnail. Make it awesome.
  4. Don’t try to blow up front page with one revolutionary work. Half-court shots doesn’t work here.
  5. Being first on the front page gives you less than having regular uploads.
  6. First few months are slow. Just keep grinding.
  7. Having a lot of followers doesn’t make your shots auto popular.
  8. Being active player makes you grow as a designer.
  9. Becoming popular in this community gives you a lot of confidence.
  10. It’s not only about graphic porn.
  11. People doesn’t have 10k followers because they are the best designers. They are here for a long time and they are working hard.
  12. Dribbble is a great place for finding full time job.
  13. Dribbble is a terrible place for finding freelance remote work.
  14. Interacting with community is very important.
  15. You need to analyze your favourite works and learn why they are so good.
  16. Sharing your works through other social networks is important.
  17. The best way to gain followers consistently is to be featured on muzli articles.
  18. Only 30% of shot viewers will check your attachments.
  19. People doesn’t like to be criticized here.
  20. It’s important to show some work background (flow, grid etc.). There are a lot of beginers here that want to learn.
  21. Treat your profile page like your portfolio. It should look clean and proffesional.
  22. This community loves passionate people.
  23. If you are new to some topics, first try to copy others works. Do it pixel perfect and learn what is good and why.
  24. UI/UX and Illustrations are the most popular topics here.
  25. Branding and print design will not get you high here. Sorry behance newcomers.
  26. Always do some concept/personal project. Constant practice is key to success.
  27. Android is not very popular here unlike iOS.
  28. People actually care about good UX here.
  29. Respond to your comments. Dont’t be a D.
  30. If you can get 50–100 likes in first 2 hours you will be in top 5 at front page this day.
  31. Dribbble is a great place for selling design stuff.
  32. Stick to one topic. Jumping from UI to 3D and then to illustration is not a good thing for your audience.
  33. Enjoy playing this game. It’s not all about winning.

http://i.imgur.com/E9gMpAC.png

If you have different experience or want me to expand any specific point, feel free to comment ✌️ 

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