🕵 BATMAN * The Enemy Within * 🕵: "The START Beginning - Episode:1" - part#1steemCreated with Sketch.

in batman •  7 years ago 


  • Descriere -
    BATMAN
    Like most Telltale games, the game features a similar episodic format found in other titles (such as The Walking Dead, The Wolf Among Us and Tales from the Borderlands). The player controls Batman and his alter-ego Bruce Wayne, with the game evenly split for both characters. The game features a branching narrative, similar to past Telltale games, giving the player options in approaching a situation and having that choice affect later events in the game. If the player had played the previous game, choices made, such as saving certain characters or stopping a criminal, may also be imported, though the game can be played as a standalone title. The game includes action sequences that are resolved similar to Telltale's other games, using quick time events. The series also includes investigation sequences, allowing the player to use Batman's detective skills to investigate areas. Sections of the game also present situations to the player where they may choose to approach as Bruce Wayne or as Batman. Crowd Play, a feature implemented in the predecessor, also returns for The Enemy Within, allowing streamers to let their audience interact with their session with the game.
    The Enemy Within is set in the same Batman continuity introduced in Telltale's Batman series, which took place a number of years into Batman's career. Like the previous installment, the game is set during the mid-to-late 2010s in Gotham City, primarily the Batcave, Wayne Enterprises and Gotham City Police Headquarters. The game also follows the events of the previous game, taking place between a couple of months to a year after these events.
    Approximately one year after the defeat of the Children of Arkham, Batman continues to patrol Gotham whilst slowly regaining his reputation, following the unveiling of his parents as criminals. Whilst targeting arms dealer Rumi Mori, he witnesses the return of the Riddler, one of Gotham's first costumed criminals. Leaving the building whilst he and his men take Mori and patrons hostage, Wayne suits up as Batman and confronts Riddler with help from Gordon and the GCPD. Riddler escapes, leaving a puzzle box for Batman to solve, whilst the Agency and their operatives arrive to help clean up. During their clean up, Batman meets Amanda Waller, the director of the Agency, as well as special agents Iman Avesta and Vernon Blake, who take over the investigation and offer to assist him in tracking Riddler. After returning to the Batcave, Bruce solves the puzzle, though is fazed when discovering a signal emitter. When Lucius Fox, the chief of technology at Wayne Enterprises investigates, he is mysteriously killed in an explosion.
    At Lucius' funeral, Bruce reunites with former Arkham patient "John Doe", who has been released for good behavior. John, having made a number of "friends" after his release, asks Bruce to meet and joined his group, which he refers to as "the Pact". When finding out that Bruce is searching for Riddler, John claiming to be an enemy, gives him a lead to investigate in Gotham's East End. With Gordon, Batman follows the lead to discover Riddler's lair, where he discovers clues to Riddler's plans and a death trap to solve. He also finds a radio wave guided homing missile and deduces that the signal was actually a homing guide, was responsible for Fox's death. Using evidence he finds, Batman deduces that Riddler plans to target the Agency, having hacked the agent's phones and making them send the targeting signal to call missiles to their locations. Determined to find Riddler, Bruce decides to either go after Mori, who supplied the homing missiles to Riddler, or Eli Knable, his second-in-command who was captured during the fight at the casino.
    Using his chosen source, Batman discovers Riddler's hideout on a freight ship and that he has taken several agents hostage, including Avesta and Blake. He infiltrates the hideout, but is captured by Riddler whilst trying to save them. The criminal tries to force Batman into an unfair game, forcing him to solve riddles to save the agents, but at the cost of Avesta's hearing. If Batman solved the riddles, Avesta realizes that she is deaf, leading the vigilante to embrace her in comfort. Regardless how the player performs, Batman escapes, redirects the missiles and defeats Riddler. As he is interrogated by the vigilante, Riddler is shot with a poisoned dart and dies, revealing that he is also a member of the Pact. As the Agency and GCPD arrive, Waller takes over law enforcement in Gotham and, whilst talking to Batman, reveals her knowledge of his true identity. Waller suggests he infiltrate the Pact as his alter-ego and gives him an ultimatum: work with the Agency to help arrest the Pact or risk having his identity exposed. Several moments later, a series of explosions go off throughout the city.

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