Today from kids to adults, everyone is involved in one form of virtual reality or another, Ranging from social media to online gaming. Online industries today generate billions of dollars annually from virtual goods. Its mind blowing to believe so much money is generated from sales of things which are not physical.
AN OVERVIEW
In 2014, Kim Kardashian launched her mobile app called KIM KARDASHIAN: HOLLYWOOD, to believe the game generated over $74.3 million in its first year and over $200 million in the second proves beyond doubt that there is a viable market for virtual commodities.
It is estimated that over 2.2 billion people play games worldwide and 1.7 billion out of that number are games played online. You would think it is just the males who play these games but it is not. you see that from the kim kardashain mobile app, a mobile app which has over 10 million downloads in the google playstore alone and majority of those numbers are females.
This also proves beyond doubt that people will spend money where they spend their time especially one that gives them excitement and fulfilment.
Virtual goods are used on so many platforms and majority of all apps in google playstore today has in app purchases which also include games.
With the ever growing online community there have been problems accompanied with it, problems which are gradually putting an impediment in the industry today.
BLMP: blockchain licensing market place is a business to business to consumer(B2B2C) blockchain platform providing licensing facilitation, competence, traceability and security through B2B2C transactions and also bridging the gap between blockchain technology and digital platforms.
PROBLEMS ASSOCATED WITH VIRTUAL GOODS
With the everyday growth in the online community, every aspect of society is expected to grow with it and with such growth comes challenges/difficulties which we struggle to fix daily.
• The licensing industry of virtual commodities is outdated and makes it difficult if not impossible for brands to gain license and brand exposure.
• The process for acquiring license for your virtual goods is both time consuming, inefficient and are quite expensive.
• Bringing together of brands to form a collective is impossible with the current licensing industry.
BLMP PROPOSED SOLUTION
BLMP is simplifying the licensing process of brands, utilising its connection with over a thousand license companies and partners, thereby making it more its process more efficient and cheaper than the archaic licensing system that has been in existence.
With its blockchain technology, BLMP will be bringing a means by which brands can be in a collective without having to worry about contracts and other challenges faced during these processes.
By utilising blockchain smart contracts brands will be able to be in collective having transpiracy, security and traceability. With this, exposure of all brands involved in the collective will be imminent.
Additionally, BLMP will be facilitating a medium or transaction where there is a fair compensation between the all parties involved in creating an item. As goods are sold, compensation will be automatically be divided and sent to every party passed on the licensing agreement made.
Like every other platform on the blockchain, transactions with BLMP will be done using the EPIK Token. Transaction ranging from compensation plans and purchase of goods will be done using this token.
Also the B2B2C will be facilitated by the only blockchain which accepts B2B2C design. AIR, which is on the ethereum mainnet.
We are only as limited as far as our eyes can see, I believe if it can be thought of, it can be achieved. BLMP is powered to bring us to its reality and you should be part of that reality by joining the ICO which will be ending soon.
Links
Whitepaper: https://www.epiktoken.io/assets/pdf/BLMP_whitepaper.pdf
ANN Thread: https://bitcointalk.org/index.php?topic=4473798.msg40143678#msg40143678
Telegram: https://t.me/EpikToken
Website: http://epiktoken.io/
Bitcointalk username: Sorento
Bitcointalk profile URL: https://bitcointalk.org/index.php?action=profile;u=1910177
ETH Address: 0x27D90C131D8C7b19107f9200857337F1dB1CfEf3
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