Our favorite childhood characters and some of the biggest brands in entertainment are about to make blockchain their new home!
Mass adoption is a common topic of discussion in the blockchain space. Many ideas have been posed towards achieving this goal, but most proposals have missed the point. Mass adoption mandates that all aspects of the blockchain—wallets, transactions, tokenization, etc.—must be done in the back-end and consumers must simply be given a product they want, or better yet, desire!
To make all this a reality, Alfred Kahn, the man behind some of the biggest names in gaming, collectibles, and media, from Pokémon to Teenage Mutant Ninja Turtles, has joined a blockchain project called ECOMI to bring blockchain-enabled gaming and collectibles to the masses. The project is cored around NFTs and will allow major brands to issue world-famous characters as NFT collectibles on the GoChain.
Alfred Kahn is behind the biggest
Brands in Entertainment.
At present, huge partnerships have been made with major companies that hold licensing rights to some of the most-loved characters in the world.
Major announcements are on the way! This means that popular characters that you, me, and everyone sees and engages with on a daily basis will now be delivered to us as NFTs that can be collected or integrated into popular games. ECOMI is the seed for mass adoption blockchain technology has needed.
How it Works
Both children and adults enjoy collectible games; thus the market has seen a great supply of innovative expansion.
Recently, the digitalization of collectibles has kicked into full gear. While some applications have managed to deliver some of our favorite collectibles in a digitalized 3D format, the childhood dream of engaging with our collectibles, cards and figures alike, has been unmet. With advancements in AR, ECOMI intends to change this.
The man credited with licensing programs for massive titles like Zelda and Mario Brothers is synergizing his network and experience with ECOMI’s technology to deliver NFT collectibles that can be experienced in the physical world with the aid of augmented reality.
The Collection
ECOMI is a Premium Licensed Digital Collectible Ecosystem—read: a
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