Bitcoin Crown is introducing BTCC a new cryptocurrency (ERC-20 Token) and smart contract platform that gives game developers, content creators and gaming communities the required crypto-backed value and tools for implementing and managing virtual goods. The Bitcoin Crown platform will have full support for these tokens in the next 6 months.
Bitcoin Crown will develop a powerful framework of open-source software development kits (SDKs), wallets, game plugins, virtual item management apps and a payment gateway platform.
Bitcoin Crown will be the largest gaming community creation platform online:
● 250,000 gaming communities across thousands of games worldwide
● 20 million registered gamers
● Launched in 2017, based in UK
● 70M global views per month
● Gaming focused Content Management System and Forum creator
● Millions of USD per month in virtual goods sales across BTCC community stores
PURPOSE
Virtual Goods on the Blockchain
A decentralized platform to manage, distribute, and trade virtual goods. Giving Gamers and content creators a new model of virtual ownership.
The first easy to use Gaming Cryptocurrency
BTCC Coin is the first cryptocurrency with an authentic purpose for online gamers. Earn and trade virtual goods in the most popular gaming community creation platform online.
SDKs for the Game Industry
BTCC Coin platform is made for the game industry. SDKs for multiple languages, wallets and payment platforms will be available and completely open-source.
A new gaming experience with real ownership & value
Online gamers can bring or trade their assets from game to game, community to community, growing their digital wallet with real value as they play.
A solution to Fraud & High Fees
For every legitimate virtual item purchase 75% items are lost to fraud.
BTCC Coin minted Tokens will create trust and security with minimal transaction fees.
MARKET INDUSTRY GROWTH
Global Gaming Market
The global gaming market is experiencing explosive growth, reaching US$108.9BN in 2017 and a projected US$128.5BN by 2020.
Bitcoin Crown is headquartered in UK, providing the perfect springboard to further target the Chinese, Japanese and Korean markets. 58% of the growth in 2016 came from Asia-Pacific countries.
Initial Target Audience
Minecraft is one of the most popular video games in the world, with over 55 million monthly players. BTCC is in a unique position because of our large existing Minecraft user-base. The Unity game has a combined 770 million users across all games, and 34% of top 1000 free mobile games are made with Unity. This along with Unity's strong presence in Indie games is why BTCC Coin will be developing a Unity SDK early.
Virtual Goods market
It’s estimated that, the overall value of the Global Social Gaming market by 2019, is to reach US$17.4BN. Virtual goods, advertisements, and lead generation offers are the main revenue generation sources of the global social gaming market. Among these, the virtual goods segment is likely to expand the fastest at a compound annual growth rate of 15.20% over the forecast period.
Where Virtual Goods are purchased
Revenue from the different content types of virtual goods
Median Spent on Digital Goods by Content Type
Mobile Game Market
With the recent release of the BTCC Mobile App, featuring communities, forums, wall feeds, messaging, notification, rich content creation, and friends management, BTCC is growing rapidly in the mobile app sector.
2.2 billion gamers across the globe are expected to generate US$108.9 billion in game revenues in 2017. Mobile is the most lucrative segment, claiming 42% of the market. In 2020, mobile gaming will represent just more than half of the total games market.
TOKEN ALLOCATION
Only 70 Million BTCC tokens will ever be created. Among them 20 Million will be send as bonus tokens. The BTCC tokens are intended to be allocated as follows:
60% (30,000,000) to be sold by BTCC to Crowdsale purchasers minus any bonuses applied in the Crowdsale Period.
20% (10,000,000) reserved by the Company to incentivize community, beta testers, marketing and strategic partners.
20% (10,000,000) to be distributed by the Company to the BTCC Coin Team and Advisors.
Unsold Tokens & Team Vesting
● Any unsold tokens in Crowdsale will be burned.
● Team tokens are locked for the first 6 months, and will be vested over a period of 24 months total.
Team members will be transferred 25% of their tokens after 6 months, and then 12.5% every 3 months afterward. The team list may be updated during the 24 month vesting period.
● Advisor tokens are locked for 2 months and distributed fully.
Crowdsale Start and End Date
The crowdsale will begin at 5 a.m. PDT March 25, 2018 (the “Launch Date”) and end at 11:59 p.m.
PDT on April 30, 2018 or when sold out.
ROADMAP
THE TEAM
Executive Team
Ico Advisors
Technology Team
For more information, please visit:
Website: http://www.bitcoincrowncoin.com/
Whitepaper: http://www.bitcoincrowncoin.com/legal/white%20paper.pdf
Ann Thread: https://bitcointalk.org/index.php?topic=3194641
Twitter: https://twitter.com/BtcCrown
Facebook: https://www.facebook.com/BitCoinCrownofficial
Discord: https://discord.gg/C62XaVV
Reddit: https://www.reddit.com/user/BTCcrown/
Medium: https://medium.com/bitcoin-crown
GitHub : https://github.com/Bitcoincrown
YouTube : https://www.youtube.com/channel/UCRmFW2y8jjp6pXn6kLSGPzQ
Telegram: https://t.me/bitcoincrown
Author: Crator Touch
My Bitcointalk Profile: https://bitcointalk.org/index.php?action=profile;u=1612381