Blockchain in the gaming industry against skins black market

in blockchain •  7 years ago 

Billion-dollar unregulated gaming industry to embrace blockchain. There is a new “currency” in gaming industry so-called skins. While spending real money on virtual items and skins isn’t new, the new trend is using those skins like money themselves. People trade one skin for another or use them as a substitute for currency when placing bets on e-sports events. There is a huge black market of game skins. The annual turnover of skins reaches billions of dollars, about $5 billion in 2016 as Eilers & Krejcik Gaming research shows. According to the CoinIdol article, blockchain is capable of ensuring better protection of user assets. Two recent video games, namely Spells of Genesis and Beyond the Void, have embraced blockchain and tokenized their in-game assets.

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