Buying accounts!?????

in blog •  7 years ago  (edited)

Hi steemians. It's me. maxresdefault.jpg
Today i was inspired to write a post, so i decided to give you nice topic for discussion,which i recently thought about
The question is: "Is it benefit to buy account with high rating in your online game?"
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As example i’ll take a game , in which I understand and for which I spent about 2000 hours and the same number of kilocleecs. This game is Dota (Defence Of The Ancient 2).
In this game, as in every online burner of time and nerves, a ranked system is introduced, or it also well-known as MMR.
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(lol look at this dragon)
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Exactly ММR was pride of account owner.
The authority in the company of gamers is the one who has more mmr, the principle is extremely simple
It was very difficult not to notice how dota became popular, because this particular representative of the genre has the largest tournaments, including The International, whose prize fund is millions of dollars (at the last event, the prize fund was 25 million dollars (3514.691BTC at the current rate). As only the dota begins to become popular, various stores, roulettes and similar successful business startups start to appear and a real wormhole for poor children who save money from lunch in the school table to buy (or knock out in the roulette) coveted coat on your favorite hero.
Not an exception was the set of services, selling accounts, or services to raise MMR (boost).
Let's look at the pricing policy of a well-known site, whose name I will not print because I was not paid for advertising:)
Price of account with high MMR (for those who understand i’ll take account with divine[0]-divine[5])
varies from 100 to 500 dollars, it's certainly not bitcoin on December 17th, 2017, but the money is big, you must agree
Since this service still sells and buys accounts (even if you do not take into account advertising, which the service has a huge amount), the logical conclusion is that people buy MMR quite actively.
What motivates people to spend their earned money for survival? What are the pros and cons of ‘cyber-shopping’?
Let's start in order.
Those who do not just hear about DotA understand everything perfectly. Buying accounts with a higher MWD guarantees joint games with players of a higher level, that is, by a massive misconception, you will lose less and stop wasting your nerves because of the players in your team. Play will become more pleasant and interesting.
This position, as well as any other, has two sides of the coin. On the one hand, it is partly so. A huge number of players (including me) can not raise their MMP because of the players of your team (hereinafter referred to as teammates). No matter how hard you try, and alone to win, when the opponent destroys your teammates is almost impossible.
In this case, people buy accounts, and play with players of their level, which is quite reasonable. Actually, I began to think about it after I took my friend's account, the MMR on which greatly exceeds mine, and quite calmly played it.
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The downside of the medal is that some people are not able to accept their mistakes, and can only shift their blame on others, not realizing that the level of their game really leaves much to be desired. In this case, the purchase of an account will entail a thoughtless waste of money, because soon you will lose all your MMR, not taking into account that you will help to lower the cherished figures of a huge number of your teammates.
It seems like I said everything I think, if I suddenly remember something, I'll write a post below.
And now I would like to hear your opinion, not in vain did I try. What do you think about it ? Did you buy games in games with a higher rating and what did it lead to?

My telegram - @bohdan50

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