New: 3dartistAll contenthive-129948hive-196917krsteemhive-183959photographyzzanhive-180932hive-166405hive-144064bitcoinuncommonlabhive-185836hive-183397hive-188619hive-150122krsuccesshive-124908hive-145157hive-101145lifehive-139150hive-109690hive-167213hive-103599TrendingNewHotLikerstrinumedia (55)in bforartists • 6 years agosteemCreated with Sketch.[Blog] IconifyingI have been getting more involved with #bforartists, and now adding icons to header menu's in the VSE. I made some icons, and learnt how to add them! I'm becoming more powerful every day, making my…trinumedia (55)in bforartists • 6 years ago[Blog] Now the body!I have finally finished doing the head. I'm happy to say that now I'm doing the body. It is phenomenally easier than the facial rig. Steepshot IPFS IOS Android Webtrinumedia (55)in b3d • 6 years ago[Blog] Skulpting a horny beginning. Welp, having learnt that there are apps that give you realistic skulls - why not make something a little more surreal (fake)!? I decided to take on a different approach this time. This time…trinumedia (55)in sculpting • 6 years agosteemCreated with Sketch.[Blog] What a cube inspires. I made dis. From a cube. Under 15 min. I was testing out sculping in Blender/Bforartist. It has been extremely unstable, and I found out why. Sculpting in Blender/Bforartists # 1 Make your…trinumedia (55)in design • 6 years ago[Blog] Lull times and up times. Sometimes you hit a lull. A low point. A slow point. You need to keep moving, but you're struggling. So what do you do? You build a mission, a plan, tools and work out of thin air to make work. When…trinumedia (55)in unrealengine • 6 years ago[Blog] Getting over the Weather. When with physical health in little disarray - work goes slow. And this is a project that has suffered due to that. But I'm nearly done. TODAY. The trick is whittle away at it when you can, don't…trinumedia (55)in unrealengine • 6 years agosteemCreated with Sketch.[Blog] Dreaming of realtime reflectionsWhen I was just a teen, I only dreamed of reflections in realtime. Now it is true. Nice modeling Alejandro Perez.trinumedia (55)in github • 6 years agosteemCreated with Sketch.[Blog] Learning to GitI spent a little time this weekend learning how to fetch and pull and push and commit to Github, a system that could be very handy for future projects and also where my favorite opensource software…trinumedia (55)in blender • 6 years agosteemCreated with Sketch.[Blog] Texture painting a chore? Sometimes painting on high density sculpted meshes is a real chore in Blender. Any tips to optimize? Is painting in Blender destined to retopologized low density meshes?trinumedia (55)in unrealengine4 • 7 years agosteemCreated with Sketch.[Tip] Unreal Engine - Dissappearing Objects auto culling ProblemIf your object is disappearing or apparently culling itself due to its vertices going away from its root bone..... culling randomly screen or something.. just all round disappearing on camera…trinumedia (55)in animation • 7 years ago[Blog] Perplexed Rigging "Why Am I alive!?"Finally, I have a character personalized to my default rig, a rig I build for everyone to then copy/modify to the custom characters - in hopes that animation can be shared and the rigging process…ceheiberg (57)in art • 7 years agoHeiberg's Animationsmall animation as an introduction for my future 3d modeling projects, I use a geometry that i saw sometime in a picture, and I loved it so much that I took that as an inspiration to make this…trinumedia (55)in dtube • 7 years agoProject: NB-Personajes - Modeling 03[Progress Update] Part 3 of the modeling process for one of my characters. I continue correcting form and creating loops over a quick blocked low poly model. In case you were wondering, music in…