New: hammercalledAll contenthive-129948hive-196917krzzanhive-183959steemhive-180932photographyhive-166405hive-144064uncommonlabhive-185836bitcoinhive-183397hive-150122hive-188619krsuccesshive-101145hive-139150hive-124908hive-103599lifehive-184714hive-109690hive-145157TrendingNewHotLikersloreshapergames (65)in tabletop-rpg • 5 years agoTweaking Energy in HammercalledYesterday I made some changes to how Energy works in Hammercalled that should give a little improvement to the system overall. One of the big changes is that there's now three distinct ways to…loreshapergames (65)in gaming • 5 years agoReflections on Hammercalled Playtest 7/27We won’t have another playtest this coming Saturday for a variety of reasons (most people won’t be available), so I’m hoping to take some time to really polish up the system. The last session took…loreshapergames (65)in gaming • 5 years agoReflections on Hammercalled Playtest 7/20Another week, and another playtest session for my game Hammercalled. This one was a little more interesting because we got into things that we haven't done much of yet (namely combat), and it went…loreshapergames (65)in gaming • 5 years agoReflections on Hammercalled Playtest 7/13A few days ago I was a player in another session of my game Hammercalled. This one was interesting because we brought in a new player (one new to tabletop roleplaying entirely, I believe), and also…loreshapergames (65)in tabletop-rpg • 5 years agoLine-Editing HammercalledI wrote a post today but lost it due to a technical issue with the software I was using. I've also been going through and working on a line-edit of Hammercalled. Even some stuff I looked over…loreshapergames (65)in tabletop-rpg • 5 years agoUpdating Hammercalled With a New SettingI want to get more serious about working on Hammercalled, and part of that is getting to work on making products that would actually house the ruleset. I worked on Hammercalled as a setting for a…loreshapergames (65)in gaming • 5 years agoAchieving More Design Goals with HammercalledWhat I've decided to do with Hammercalled as I return to it is to go back to a focus on what I think makes it interesting. One of the things that makes Hammercalled work differently than most…loreshapergames (65)in tabletop-rpg • 5 years agoReturning to HammercalledIt's been a few months since I've deliberately worked on Hammercalled, and while my other game projects have fallen behind on the schedule I am now actually on schedule (more or less) to be working…loreshapergames (65)in hammercalled • 5 years agoFirst Steps in Returning to HammercalledI finished my most recent bit of freelancing. It sounds like they have another thing for me immediately, so I'm going to try to get started on that, but I'm going to be giving a little more time to…loreshapergames (65)in tabletop-rpg • 5 years agoGetting Back Into HammercalledNow that I've got more time, I want to really work on Hammercalled before I get into working on my master's degree and I don't have time to do so anymore. The big goals getting back in are going…loreshapergames (65)in gaming • 6 years agoReflections on Hammercalled: Borderlands and Parts-Based DesignRecently I have been replaying Borderlands. Since I started playing it, I've been reflecting on how it's affected my game development philosophy. It's not a game that I would have thought of as…loreshapergames (65)in tabletop-rpg • 6 years agoChanging the ScheduleI feel kinda lousy today, so I don't have much in me to write, but I want to weigh in about the Loreshaper Games release schedule for the next year or so (as planned). Because I'm doing…loreshapergames (65)in gaming • 6 years agoSegira: 1985 Post-ReleaseThe day after I release a game, I like to go over what all my thoughts are about the game, the process, and how it all has worked, as well as what can go better next time. Segira: 1985 is one…loreshapergames (65)in gaming • 6 years agoIt's finally here!Segira: 1985 is now live on DriveThruRPG ! It's available as a Pay What You Want title, so go over and download it (for free, if you want!). I'm not going to post a direct link to the finished…loreshapergames (65)in tabletop-rpg • 6 years agoA Final Delay (Well, Technically, A Release, but it's DIY)So I may have messed up some things and made some poor decisions in my life. So many mistakes. Life is misery. The good news is that Segira's done-ish, in the sense that all the content's in…loreshapergames (65)in tabletop-rpg • 6 years agoAnother (very short) delayCurrently I estimate that Segira is about three hours away from being finished. If it finishes tonight, I'll make a new post, but I'm pretty sure I'm going to be posting it tomorrow morning, so…loreshapergames (65)in tabletop-rpg • 6 years agoAnother Delay (but a short one, I promise!)So, a quick mea culpa: I'm not going to get Segira done tonight. It's just not feasible, and while I could ship it it will be pretty seriously deficient. I'm missing up-to-date character sheets…loreshapergames (65)in gaming • 6 years agoSegira One Day from Release, a Map, and an Example of PlayOne day left until I publish Segira, and it's coming along mostly well. There are always going to be things that I want to change, tweak and polish, but I think I'm going to be pretty happy with the…loreshapergames (65)in tabletop-rpg • 6 years agoSegira Two Days AwaySo I mentioned a while back that Segira's hard release date is December 24, and I'm aiming to keep that promise. Some things that are probably going to change are the maps. I'm really unhappy with…loreshapergames (65)in gaming • 6 years agoPrepping for Segira's LaunchSegira still has a lot of important parts to put together before it's ready, but I think that it's moving toward shaping up nicely. The big thing is finally finishing all the parts so that I can…