Thanks for the decent review from @diddycarterico . One thing to address about the technology: "Loom is more advanced because it comprises of dPOS sidechains that can scale dapps on ethereum while Eon Protocol consists of a lightning network type solution for payments". EOT doesn't utilize the side-chain architecture right now, because it takes huge extra efforts for game developers to understand side-chain and manage block producers of a DPOS side-chain (even EOS doesn't find a good way to manage the block producers of a DPOS chain). That's why we decide to use a on-chain/off-chain architecture right now. And in the future, we can also provide the alternative of side-chain architecture, when the crypto community have accumulated enough knowledge about sidechain and DPOS.
RE: Eon Protocol - The Protocol For Dgames
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Eon Protocol - The Protocol For Dgames