maxwell moving out of the fire wall he trying to take a swing at the oger next to him but misses. he quickly drinking a rock potion ranger rick gets two good hits in on a oger and @methus get many fire balls hit killing one of them the second one is badly hurt . its moving down to attack frank its get one good hit. but it dont even make a mark on franks armor
@enjoycompany is moving up she take a berserker potion and running at a large grupe of undead. she kutting down one of them but she find her self in line of fire from the wall. same as ranger rick and @methus, Trebuchet missing there shoot on the gate, Paige killing two ogers the are badly hurt. the undead numbers are decreases. @ecoinstant ses the three colonists on the flank he trying to help them killing a few undead bet the real threat is from the wall where Moldred and the two undead crossbow ogers are.
gob is trying to heal maxwell and the goblinds killing the last undeads arund them. all of them ses the horror before it even happning. the undead crossbow ogers is oping fire quickly hitting @methus and ranger rick the falling to the ground. the undeads are attacking @enjoycompany Moldred the lich king
fire two fireball she is down the fireball killed the rest of the undeads. Moldred is moving away. from the wall the colonists cant see him anymore.
no snike attack you are all in combat
you can move maps it take one turn you will ending up in E12
unconscious need a heal or a healing potion to get in to the quest
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iron gate 100 of 100
stone wall 100 of 100
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Potions take one turn to use you can give it to somebody else and your self but it you are unconscious somebody need to give you one of their oven:
health potion 4 hit points
armor potion 8 armor recovery
berserker potion 5 to hit one full turn
greater healing potion 20 hit points and armor
rock potion boosting the armor by 30 two turns
Overview over all Colones and Quest Rules.
https://docs.google.com/spreadsheets/d/1yVIjhPnBVNHxymHEYQU-8-VolVaiTn8Us9iJWmcHaqU/edit?usp=sharing
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@methus(ring,cape of knowledge,ale) 8
Weapon(+7 dark staff gem 4 melee damage two hand)
(4 of 4 hit points (1 of 14 wizard armor set)wounded
Spells: Lightning Bolt, Dark Heal, Fireball, Dark Missile
potions 3 of 4:2 healing potions, 1 greater healing potion
Abilities (wizard armor set)(spells hit has been added to the staff) +1 spells +2 spell damage)
Player
Frank(Ring,rock amulet,ale) 8
Weapon: (+5 sword 4 dam)(tower shield (tank)
4 hit points (65 of 72 armor)(wounded)
Spell: (Rock shield) can only be cast on your self give you and +20 armor for two turns take one action to cast using d20 to hit.
potions 2 of 3: 2 berserker potion
Player
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@cyber.explorer "fyres forest"
"Chief of Security" Maxwell (amulet,blaze.ale) 8
Weapon:(+6 one-handed iron hammer w/gem 7 dam)(Large improved iron shield))
4 hit points (32 of 54 Armor)(wounded) (+3 from gob) (+20 rock potion two turns)
potions 2 of 3: 1 Healing potion, 1 Armor potion, 0 Rock Potion
hit/dam added to the weapon
Player
Ranger Rick (Wolf tooth amulet,Eye of Accuracy,ale)9
Weapon: (+11 hunter bow/master 5 dam)(Ranger)(+5 heavy spear (short range)(Ranger) 7 dam)
2 of 4 hit points (0 of 20 ranger armor set)wounded
potions 3 of 4: 1 Healing potion, 2 greater healing
Abilities (ranger armor set) +1 potions)(one per turn dual strike two arrows -3 to hit)
(+1 single,Eye of Accuracy its been added to the weapon)
Player
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@ecoinstant (amulet,ring,ale,Moose sausage,ranger helmet) 9
weapons(+4 crossbow, 7 dam)(+5 iron sword, 6 dam)
4 hit points (21 of 21 armor)
potions 3 of 3: 1 healing potions 1 armor potion,1 greater healing
dam added to the weponds
player
Paige (ale,Eye of Accuracy,Ring,Moose sausage) 10
weapons(+8 Paige's hunter bow/master 6 dam)
4 hit points (24 of 24 armor)
potions 3 of 3: 1 healing potions, 1 rock potion,1 greater healing
dam added to the weponds
player
Trebuchet (stone 25 dam to one square)(fire shoot 15 dam and 7 to one square around)
10 hit points (need a player to fire. one shoot take 2 actions only one shot per turn.
movement (need a player 3 square per action)(normal map movement)
Ammo 9 of 10: 5x stones, 3x fire shoot
select ammo type. aim at a location need a friendly to be in line of sight of the location. roll D6 1-3 its in the spot where it aimed it. 4 one square west. 5 two square to east and 6 2 square north.
player
Trebuchet crew (ale) 7
weapons (+4 sword 4 dam)
4 hit points (5 of 5 armor)
potions 1 of 3: 1 Greater Health Potion
player
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@enjoycompany (boar fangs amulet,bone amulet,ale) 9
weapons(+5 long sword w/gem 5dam)(+4 bow/gem 6 dam)
4 hit points (0 of 17 armor)wounded
potions 2 of 3:1 greater healing potion,1 armor potion 0 berserker potion
Player
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the goblinds
Goblinds (ale,ring,amulet,Moose sausage) 9
weapons(+4 iron hammer 7 dam)(+5 bow 4 dam)
4 hit points (20 of 20 armor)
potions 2 of 3 2 armor potion, 1 berserk potion
Player
Gob (Ring of healing,Amulet,ale) 8
weapons (+7 master long sword 6 dam (Cleric)(Holy shield)
4 hit points (35 of 35 Cleric armor set)
potions 8 of 8 2 Greater Health Potion, 2 berserk potion , 2 Rock potion,2 Health Potion
Spells: touch heal ,heal, summon wolf,summon bear
ability +2 spells +1 hit +3 potions)
Player
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undead 5
weapons (+3 hands 2 dam)
4 hit points
-2 movement speed
Player
undead ogers (ring,amulet) 7
weapons (+6 Battle Axe 2-handed 7 dam)
20 hit points 10 of 10 armor)
undead ogers (ring,amulet) 7
weapons (+6 Battle Axe 2-handed 7 dam)
8 hit points (0 of 10 armor)(wounded)
location: B9
Player
undead crossbow ogers (Eye of Accuracy,amulet,ale) 9
weapons (+6 crossbow 8 dam)
20 hit points 28 of 28 armor)
Player
undead bear (+12 teeth 3 dam)(+10 paws 5 dam)
12 hit points
(+2 charge range)
Player
undead wolf(+12 teeth 3 dam)
8 Hit points
(+2 movement and +2 charge range)
Player
As I walk on through the grass and trees
I hear in the distance someone fall to their knees
I rush along to look what I can see
a battle field littered with debris.
I see allies and friends, fighting for their lives -
struggling to free the darklands for their wives
and families, children and homes
these undead monsters threaten our zone!
Arriving on the scene and moving up to 6-J
CHARacter wIZARD decides to save the day.
I spy the iron gate, and stone wall,
I'll burn them all with the spell FIRE WALL.
From D1 to B4 - I'll cause and uproar
and chase them from their posts on top of the tow'r
shooting my friends is not allowed now
Even the Lich King before me will bow!
(FIRE WALL D1 to B4 @rolld20)
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Shake shake shake, you roll the 20-sided die.
You rolled a 13.
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As these big baddies go up in flames
The darklands will never be the same
if we don't stop this treacherous villain
from doing all this crazy killin'.
With my final turn today,
The FireBall spell I will say
D1 OGRE cast upon
exploding into oblivion
(FIREBALL D1, @rolld20)
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Shake shake shake, you roll the 20-sided die.
You rolled a 4.
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BOOM
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Getting up in stupor but thankful fo the healing, I grab my bow and shoot some arrows towards the remaining undead. @rolld20
Posted using Partiko iOS
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Shake shake shake, you roll the 20-sided die.
You rolled a 14.
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Now I’ve moved towards the ogre in L10, missing the ogre I go again with my bow and protecting myself with so extra armor.@rolld20
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Shake shake shake, you roll the 20-sided die.
You rolled a 17.
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Another miss my fighting skills are terrible I keep missing will need some archery lessons or just use my sword in future!
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Let's fire the Trebuchet! Fire shot to C2 (15 damage) and 7 damage to B3 and D1
@rolld6
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Woops I didn't see @darklands already fired :) Ignore this!
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no problem..:)
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Rick rolls over and groans, coming out of a blackness and unable to remember what just happened, only that he feels down and out.
He drinks one of his 'greater healing' potions and jumps back into action with an attempt to put two quick arrows into the ogre on the wall at D1...
@ rolld20
update: Rick does 15 damage to the ogre at E1.
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Shake shake shake, you roll the 20-sided die.
You rolled a 7.
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two arrows stick the ogre for 10 damage.
Rick takes another shot.
@rolld20
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Shake shake shake, you roll the 20-sided die.
You rolled a 19.
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...and it just hits the ogre for another 5 damage.
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Maxwell, swinging his hammer wildly, will charge attack the ogre at B9.
@ rolld20
Update: Max And Blaze do 16 damage to the ogre at B9 Killing it...
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Shake shake shake, you roll the 20-sided die.
You rolled a 20.
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too wild, it's a miss.
Again he swings...
@rolld20
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Shake shake shake, you roll the 20-sided die.
You rolled a 2.
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this one is a hit! and blaze snarls and takes a bit from the ogre. 8 damage.
one last swing of Maxwell's hammer...
@rolld20
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Shake shake shake, you roll the 20-sided die.
You rolled a 7.
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another hit, and with Blaze still biting on the ogre's leg, 8 damage.
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I will move to I8, then charge attack the undead with dark heal. @rolld20
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Shake shake shake, you roll the 20-sided die.
You rolled a 13.
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hit for 4 damage, killing the undead and 4 healing to Ranger Rick. Move to I7 to hide behind the rock.
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map uppdate:
and firewall is cowing the wall the oger can still fire but they will take damage if the dont so. the gate is taking fire dam
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the goblinds moving out to get a shoot of aming at the oger is D1+14 to hit: 8,6,9 and 15 12 dam the Trebuchet fire a rock at the gate aming C3 @rollthedice
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Shake shake shake, you roll the 6-sided die.
You rolled a 4.
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wow it hit the oger 25 dam
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gob ses @enjoycompany down on the grund he spring in to action trying to heal her @rollthedice
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Shake shake shake, you roll the 6-sided die.
You rolled a 4.
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she gets back 4 hp and can move. he trying the same whit ranger rick @rollthedice
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Shake shake shake, you roll the 6-sided die.
You rolled a 2.
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he got 2 hp then his last action on @methus @rollthedice
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Shake shake shake, you roll the 6-sided die.
You rolled a 5.
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he got 4 hp and one armor. @methus, @enjoycompany and @cyber.explorer you are upp but on the map it seams you are down. you can move now.
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doing @ecoinstant turns on his behafe. the both of them go out to shoot at
ogers on the wall @ecoinstant first aming at D2 @rolld20 +13 to hit
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Shake shake shake, you roll the 20-sided die.
You rolled a 12.
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one more and he is dead @rolld20
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Shake shake shake, you roll the 20-sided die.
You rolled a 19.
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miss Paige same target @rolld20
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Shake shake shake, you roll the 20-sided die.
You rolled a 6.
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Shake shake shake, you roll the 20-sided die.
You rolled a 8.
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dead aming at teh last oger @rolld20
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Shake shake shake, you roll the 20-sided die.
You rolled a 11.
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cool
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