This is an enemy sprite from the factory level in our Alex Kidd rom hack.
In rom hacking you have to take existing enemy types and re-use their behavior, their sprite dimensions and so on. That's why for this specific sprite there were only two frames and a resolution of 16x16 pixels available.
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interesting gamedev article. RT'd
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Thanks!
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sega! :) old days <3
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Those were the good days for sure :)
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Intresting
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