FEAR comes from a brief window in game engine tech history when stencil shadows and per-pixel lighting was brand new, so all games had to use it. FEAR, Doom 3, Chronicles of Riddick: Butcher Bay, etc.
It's a really stark, grim, distinctive look that suits games of a particular genre very well. It's sort of a shame how short lived that graphical trend was.
Good luck ! O.o
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Nice one, bud. :)
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Massive graphics, great game as always, it has been awhile my friends @ezzy how are you doing!
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FEAR comes from a brief window in game engine tech history when stencil shadows and per-pixel lighting was brand new, so all games had to use it. FEAR, Doom 3, Chronicles of Riddick: Butcher Bay, etc.
It's a really stark, grim, distinctive look that suits games of a particular genre very well. It's sort of a shame how short lived that graphical trend was.
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