Staring Down The @Dlux-Highway. {UPDATE}

in dlux •  6 years ago 

The #Game seems so real when Im actually staring down the @dlux-highway.
Screenshot 2019-01-12 at 12.59.53 PM.png
I can actually imagine grabbing the flag and hitting the road. Or watching the oncoming team zoom in formation down the @Dlux-highway. I want to release this game as soon as possible AND make an amazing map! Right now I am working in http://www.tinkercad.com To build this game map. I should be done in around a week. {Maybe two tee hee}
Screenshot 2019-01-12 at 2.39.26 PM.png
Right now the map is "Blocked Out" {as @shredz7 would call it} Which means the map is comprised of simple shapes like squares and rectangles. Now I will square sidewalk lines, add window indents, streetlamps, street dividers etc. Everything I can do to make a nice map before PATCHING.
Screenshot 2019-01-12 at 3.06.22 PM.png
A Patch could look something like this
Screenshot 2019-01-12 at 3.06.53 PM.png
Or this.

Its the details that go over the shapes on the map that makes it look realistic. :)
8DAuGnTQCLptHK3w4xbU3SMDsfFVWre2qvkWUixoMRzeeZXX73eou3HX7mgwwSFhXR2KRJNGrR3EUEJcTn2kPtJBen9WBG52UCuBiSKJ8as6Y9SqjWPdh9FGHGXLyThDPAZgcnw9i3foBrxwXkTbiEiVzFbwjm4UTq7XM7mfD2E.png
@markegiles made an awesome car prototype that we will be developing physics with.
Screenshot 2019-01-12 at 3.24.18 PM.png
Here is the other side of the map. :) It's so exciting to make streets and roads that are scaled to all the buildings! I cant wait till everything has the correct color and texture! Not to mention street lamps, stop signs street lights etc! Thanks again to @markegiles for the hard work. Thanks to @disregardfiat for help on http://www.dlux.io and thanks to @shredz for the level advice. so much excitement for 2019! Stay tuned to play SOON. - @a1-shroom-spores

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