Zelda : Breath of the Wild - Captured Memories locations and how to get every Recovered Memory
Zelda: The breath of captured Wild memories-this is an additional basic quest that you can pick up at the beginning of the adventure after you close the Locked Momentos.
Impa asks you the task to visit 12 sites around Hyrule, and only photos will help you. When you find out their location, you'll see a glowing yellow aura that will cause memories of the previous Link adventures.
Searching for these will then unlock one last 13th memory, which in turn also adds a bonus scene to the final of the game. There are also five memories associated with history to find what you will discover when you finish the Divine Beasts and Master Sword.
If you help in part of the game, consult our Zelda: Breath of the Wild, walkthrough and guide. You can also go to our Jelly deals website if you like and take a look at their top picks for the best Zelda products available right now.
Captured places of Memory in Zelda: The Breath of wild nature
Below is a complete order of captured memories in the game, as stated in the "Memories" section of the Adventure game magazine, which orders each retrospective report in chronological order.
Note that five are found in the game's storyline, and the penultimate memory is blocked until you find all 12 memories in the wild.
If you are wondering how you can find them without a guide, then Pikango-the artist who will help you find the first Fairy mountain-can be found in various stables in Hyrule. Talk to him, and he will point you toward the nearest memory.
You can, of course, skip this step and go right there if you know where to look, which is the following list.
It is in the sacred ruins of the ruins in front of the castle Haule in the middle of the map. While not difficult to find, it can be tricky to get around as the central tower region is filled with sentinels and other mucks.
We recommend to slide northeast of the central tower and walk and prepare for battle (here we explain the technique of Parry Shield to easily win the guards) or run past the enemies along the way.
ou will discover this as part of the completion of the Divine Beast Vah Medoh.
Captured memory 03-Solution and Grief
3a
It is west of Lake Kolomo, which itself is north of the big Plateau, the starting zone of the game.
The easiest way to get to the Omani shrine is on a large plateau, then turn over where it is on the edge of the forest.
You will discover this as part of the completion of the Divine Beast Vah Rudiana.
As you can see from the photo, it is not far from the Flying Divine Beast Wah Medoha. It is on some rocks named by ancient columns which are located to the south of Tabantskoj Tower.
We recommend that you slide south from the tower to the Piper Ridge, then slide south again and climb the cliff. Be sure to activate the Tena Ko'sa temple while you are there too, for a useful quick travel point if you want to come back later.
You will discover this as part of the completion of the Divine Beast Vah Naboris.
This can be found at Kara-Kara Bazaar, a settlement in the northern half of the Gerudo desert in the southwest corner of the map.
It is easiest to collect when you visit the city of Gerudo for the divine Beast Vah Naboris, but if you want to get it before, activate Wasteland Tower and fly West. The memory is on the northeast side of the Oasis.
It is on a rocky outcrop southwest of the mountain of Death in the northeast corner of the map.
It's a bit tricky to do-we recommend heading to Woodland Stable, which is in the lower right of the forest region, there is a road that goes into the mountains.
Take the valley and climb the first cliff to your left to see the circle of stones. Now go north, climbing the cliffs, and you need to meet another circle of stones, which is waiting for our memory.
It can be found northwest of the castle of Hajrule, across the moat and south of the hill of Salari and IRCHEJ-plate.
We recommend to go to the Ridzhlendskuju tower to the west and descend to the northeast, where there are two reservoirs. Between them, on the upper crest, there are two trees. The memory is just a few steps west.
You will discover this as part of the completion of the Divine Beast Vah Ruta.
This area is southwest of the region of duel peaks and close to the Grand Plateau.
Head to the Bosch Kala Temple, which is south of the Proxima Bridge, and cross it from the east side. Now go down and not far from the border to the next region, it will be visible on the side of the cliff next to a sublime piece of land and a tree.
Set just outside the study of Princess Zelda on the territory of Castle Haule, and it is the most dangerous and difficult memory for all, but provided that you have Dora Zora of the Domains Zora, you will be able to bathe the waterfalls and make the journey and fight free, and Fast enough.
Head to the northeast side of the castle and take the waterfalls to the top where you will find yourself in a rocky outcrop. Head right behind the castle, past the Guardian tower on the wall (sprint past, and you will avoid his laser before he has the opportunity to shoot), and you come to the protected path.
Climb the outer wall and up the cliff, using the ledges as a place to relax until you reach the top and back of the Sanktuma Castle area.
Make your way around the body of the castle. On the west side there is a high tower that stands apart from the castle itself. This is a study of Princess Zelda, and from this point of view you can glide along the path in front of her where the memory is.
This can be found in the spring force in the Akkala area in the extreme northeast of the map.
If you go to the East Akkala-stability, which is on the way to the Ankkalinskoj Science and Technology Lab, head straight to the west, and you have to find that spring plunged into the ground. The memory is on the plinth in front of the water.
You will find this in the ruins of Sanidin Park in the south of Ridgeland town.
The easiest way to get to it-to go to Outskirt Stable, which is in the northwest on the road from the great plateau, if you leave the hopper pond and follow the road to the north, through the bridge Manhala, turn right, and you run into the park when You continue on the road.
The memory itself is in front of the statue.
You will find this on the road Lanajru-east Gate, which is west of Mount Lanajru on the east side of the map.
We found the deformation of the temple of Janan-Sa'mi in the Temple of Wisdom on Mount Lanajru (which, spoiling not one, is one of the best battles in the game and worth doing if you have not already done so), then glides westward, where the valley opens up.
Go down to the first gate, and the memory is beyond the edge. Be careful-come too soon, and waiting for Lynel!
The memory is located between the Hyrule field and the water swamps lanajru in the center of the map.
The easiest way to get to the plantation to the Gorge Kaya-wan-coco state in the north, cross the river and go to the left, where there is a forest under the rock north of the Endless Swamp.
In the middle of this forest you will find memory.
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Want more help? Our Zelda: Breath of Wild Passage and instructions for completing the main quests of the game-including the Divine Beasts Vah Ruta, Vah Rudiana, Vah Medoh and Vah Naboris-and also how to find Master Sword, Hylian Shield and all places of captured memories and places of great Fairy Fountain, while our current center Shrines location maps determines where to find and solve a lot of puzzles. We also have tips on how to defeat the Sentinels where you can get the lighter rupees, hand horses, find how to get resistance, fire resistance and resist heat, and explore the most effective ways of cooking with ingredients for Bonus effects. We also have the manual DLC 1, including all models Tingle, Majora's Mask, Phantom, Midna.
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This memory will be available after you have captured all 12 major captured memories and talked to Impa, who give you the key to your location from the picture on the wall.
To find it, east of the temple of Ha-Dahamar and duels-peaks stable and to Fort Hateno, through the sea of ruined guards. The memory is close to the center of the battlefield.
You unlock it as part of the collection of the teacher's sword from the Lost forest.
This is chronologically the final memory of the game, so it's best to leave it until you find others if you want to see them in order. Enjoy yourselves! << By @Iarticle >>
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I remember playing Zelda. I was told that playing tetris helps break bad habits. I was told that gaming helps people pursue other dreams. keep at your writing.
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