RE: Unity 2.5D Platformer - Devlog #2 - HDRP

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Unity 2.5D Platformer - Devlog #2 - HDRP

in gamedev •  5 years ago 

Good job - I haven't seen the HDRP in action until I saw this, and frankly didn't quite know what it was.

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thanks for coming! right now i think hdrp is better suited for non realtime graphics. most assets in the asset store are still based on the legacy 3d pipeline too.