RE: Something Dungeons: Fireball, New UI, Better Controls

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Something Dungeons: Fireball, New UI, Better Controls

in gamedev •  5 years ago 

I think I will increasing initial health and give enemies attack animations so they don't deal damage immediately when touched but after a short attack build-up animation. Also the shield will make damage around it. This all together should make the experience better but I don't know when I will implement these things.

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