Game Puzzles And The Monsters ' Valiant Hearts: The Great War ' Game Review by Aymenz

in gaming •  7 years ago 

Hey Friends !

Valiant Hearts presents itself as a game from the development of Ubisoft Montpellier Studio, the game scene is World War I and despite the many games we have seen and adopted the same period of time and events that destroyed the lives of many but the game quickly make itself differ significantly from other games, The horror of war without prejudice to the party, which creates a realistic atmosphere of war and it ultimately does not concern the goals of it, and does not matter right and wrong, the war is terrible and killing the human race and not a particular party, and our story, despite its simplicity here, but you will be an experience filled with feelings and fun and thinking , This is in My mind makes it a very good game.

The game begins by introducing some of the basics of the story that we will experience throughout the game. We have four characters with different stories for each of them, and a different way of playing each of them, where you can say that each of them has special abilities or equipment that enables him to overcome obstacles in different ways or help other characters, The characters will not be separate during the game, as you spend time on the front between the parties will move repeatedly from one party to another, and these transfers are very wonderful and very well loved, and the game does not portray one of the parties evil while the other good, all we imagine and see is what Our characters encountered it during the For war, since the characters are linked together in a powerful story, that is, we will discover the destinies that have come together and we will see how they will meet again.

The game follows the style of puzzles in its chapters, and even this is not as straightforward as it seems, in most chapters it will take more than one character in more than one stage. The stage may be soloized with one character or will play more than one character at the same time. Playing very well and smoothly, where nothing seems illogical, the puzzles themselves are not difficult at all, but some will leave you wondering what to do, some may make you think there is a mistake in the game, or you messed up something and you have to restart the stage To avoid this mistake, believe me when I say that there are no errors other than some graphical errors , And concluded it in a little while, and this is what we will talk about later.

Like any game that talks about war, the story requires a kind of dialogue as a means of communication between characters, but in this game we will not hear a voice understandable other than the voice of the narrator who read the events, and sometimes we will hear the voices of the characters while reading their messages or during their thinking, but what you will notice is not There is no kind of voice communication between the characters, there is no talk or dialogue between the characters, and it is difficult to imagine games like these standards, but you have certainly seen other similar games, the way of communication and which will depend on them in reaching your goals and know what likes to do is the dialog balloons that appear above Characters, unlike their name It does not contain any words but images of your expectations of what is required to be achieved, and you can see this in the images in the review, otherwise you will hear the voices of characters that may represent words in different languages ​​such as French or German, but they are secondary and does not play a key role in the progress or build dialogue Among characters, mere necessities serve no purpose other than that they are necessary in any game.

As for the star of the game here, it is very straightforward. Once you learn the basics in the first chapter, it will be easy for you to discover what to do in the following chapters, but to talk in more detail, the different styles and experiences of our characters will range from direct attack on enemies to infiltration and concealment Or even the help of civilians, or the driving of various vehicles, and especially I find that all the characters are wonderful, both in the style they use or in the plot of the story around them, but one character I find just a useless crowd in the game is the character of American Freddie you will find it very vulgar and boring , And also to There is a real struggle for his character, unlike the main hero Emile, which found him a wonderful personality from all sides, and fortunately will test most of the events on his part, while other personalities such as Karl and Anna, I find it also distinctive and has a real conflict and remarkable in the game, and this is what you will feel once you pass Chapter III , Although their stories are all vulgar or not exactly what we say about them. But the style of presentation and the style of play make the stories of these characters real and makes you feel their suffering and their struggle against the deadly events of the First World War. Of course, they excluded Freddie's character, despite his desire for revenge. It's not enough to Raising his story from the basin of vulgarity, the other characters do not care about the war, and do not care who wins or right, all that matters is to sit together again with their loved ones and live with them.

As I mentioned before, transfers from one front to another means that you will play on one side for a certain time. Then the unfortunate events will take you to the other camp, whether as a prisoner or as a soldier, and your simple interviews with the soldiers of the other party may be fraught with the destruction of the war. And this is what humanity represents, and this is what we are going through throughout the game, humanity against war, and the end of the game will be tested to the more inclined as a player, and the return to the style of playing Sometimes all you need to cross the current stage is to solve a long series of puzzles that may be the fulfillment of desires Random characters in the game, like Bring a bottle of wine to one of them, or treat it from their wounds, all to serve your ultimate goal. As you see these characters respond to you service in one way or another, and perhaps complicate some of the stages so much so it is difficult to know what to do first may be a good example of what I try Saying here.

The good thing is also the technical graphics of the game, although it is two-dimensional graphics but it is very entertaining and also beautiful, and changing the scenery from one stage to another, whether in snow or mud, or fortified fortified enemies will find this change slightly refreshing and of course changing the environment around you change The way you solve puzzles or give you new gas to overcome them, some of which may prove to be a real challenge to you, and to mention puzzles ... In most stages a dog will accompany you, and will help you with his trick and ability to defeat the obstacles. This comes from a very clever method where you can order the dog to Interacts with the surrounding environment , Either pull a lever, carry something on your behalf or distract the enemies, and this clever method of issuing commands will make you linked as the various characters in the game have been associated with this brave dog.

To say the least, we have a game without dialogue, a wonderful story, and a distinctive style of play. The complement to all this is the soundtrack to the events of the game. Little is said that it is wonderful, whether classical or impromptu. It will be a key element in your integration into the game. I did not feel much time in the game. I was surprised when I finished playing all this time without playing.

In the end, I think that the game is very good. Imagine the war from a realistic point of view. It is the point of view of those who actually participated. Our heroes are not the kind who are thirsty for the blood of the enemies or are not of the permanent kind in following the orders without discussion. They are different aspects of humanity inside us. The end of the game, as well as the documents and information attached in the game about the World War as they really were, and the attachment of historical images and facts was a good touch of the game, giving it an educational purpose is always a welcome addition to any game, and perhaps the game by taking a boring subject for you, but cleverly able to deliver the same elmo P but somehow more intelligent narrative where the chapter will be in front of your screen and the teacher is you during Khodk for the game.

But the disadvantages are too much to ignore, such as to achieve the element of prolongation in the age of the game has been added stages that are only a waste of time and does not serve anything in the narrative of the story, just prolongation is useless and this is a good example when standing style of play, despite its quality impediment to the progress of the story, If these stages are a period of rest for the story, instead of linking the events together quickly and put long breaks in the half and this will certainly weaken the impact of the game on you, or perhaps the developers thought that these stages will give you some time to accommodate the previous events, complex games storytelling this may be logical But the game story is very straightforward and does not require Time to absorb them, games like Bioshock Infinite may justify the existence of stages like these, although they are not in the game, but a good example of putting stages with similar goals. What is worse is that these stages are too long and because of the puzzles the game becomes very disturbing. "I'm fed up with this! When it ends, "but again the story of the game pulled me out once these annoying stages were over. There was always an indication of my judgment all this time in the game without getting out of it. The repetition of puzzles was a negative thing, but every time it was repeated it was ingeniously put Negative.

After all this, I think that the game is not suitable for the audience of players, so I know that they are a group of fans of games filled with excitement, maybe this game is more suitable for non-obsessed players, but this is my last comment on the game, and I will be happy to share your opinion in the comments ...

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Hey, game lover here,, Puzzles are really 90s games are you still playing those games? LOl
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Thank you , it's the best game I played , thank you for your reading

This game is great. I really fell in love with the characters and the graphic style and animations made this super charming. I do agree on the repetitive natural of the puzzles and somehow draw out parts. Good game if you have the time and patience to sit through it all though.

very nice bro :)

Thank you bro

Ce jeu vidéo graphiquement il est génial, superbe description @aymenz
Ça me donne envie d'y jouer ;)

Bienvenue frere c est manifique vraiment , merci pour votre commentaire