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Critics have existed since time immemorial, we can see them in many areas such as cooking, art, sports and more, but from a certain point began to appear in the video game market, giving opinions that can become unfair or relevant in any game.
In some occasions these criticisms tend to be very well accepted by the gamer community, since at the moment of being tested by the players they can notice the dedicated and certain ones that were, either for good or for bad, the important thing is the feedback that is produced once tested the videogame.
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However, this does not always work in a moral way, that is, not all the time the critics are honest, this is when companies pay large amounts of money to these "critics" to speak well of their video game and ensure a minimum of sales at the time of its launch.
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In a way it is like a kind of deception for gamers, when they buy and try the videogame they realize that the majority of critics are totally false, making them form one of the great debates in the history of videogames, gamers vs critics.
In pages like Metacritic or in the portal Steam you can appreciate the above mentioned, criticism can give high scores to any video game, but the end user gives a totally low score because he disagrees with the content of the game.
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Destiny 2 was one of those video games praised by critics, claiming it was a totally different and innovative video game compared to its previous release, but the gamers when they tried it realized that it was practically a Destiny 1.5. Over time they released different updates to meet the expectations of players.
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Other popular games that were hated more than anything by their fans were Call of Duty: Infinite Warfare, the critics placed this title at the top, but for players it was somewhat disappointing because Call of Dutty was always characterized as a war FPS with weapons that exist in real life.
Infinite Warfare, on the other hand, was a futuristic space war, this did not go down well with the gamers, indicating their discontent through comments full of complaints, it resulted in Activision returning to the roots of Call of Duty in its next installment.
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Finally, we will cite one of the most critically acclaimed videogames since its release being this a complete disaster, Street Fighter V. Here we realize that the big companies pay unknown figures to these critics. How is it possible that an incomplete game got points out of 9?
When the gamers were able to try it they were simply stunned, the enormous lack of content filled them with so much rage that they invaded of bad opinions in different portals of how horrible the videogame was.
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Now it's time to decide, who should be given more attention before buying a video game? Critics or Gamers? It's a difficult question, but I think the best person to decide if a game is bad or good is you.
However, you can help a little reading both parts, this way you will have the certainty if it is worth investing your money and time in that video game, you can also see gameplays, these usually give you better information than any word you find on the Internet.
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See You!!!
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I have found critics in most fields are getting worse and worse. I used to be a big film buff and I could never understand why the critics would hate all the super popular movies but lavish praise on pure shit. At some point I realized a lot of them are just a bunch of snobby asshats that want to feel superior. Not just that they are being paid :)
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This post was shared in the Curation Collective Discord community for curators, and upvoted and resteemed by the @c-squared community account after manual review.
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Appreciate the content and thoughts! I never lay attention to the critics and really rely on gamers and even streamers this day. The reality is that with today’s ability to see the game so much and experience it with streaming services, the need to rely on reviews are coming down quite substantially.
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