Perhaps in Second Son he is better known simply as a source of Neon power for Delsin Rowe, and a crazy woman who is so obsessed with destroying narcotics distribution channels in Seattle. Anyone who tries to block his path does not hesitate to kill him and destroy it. Of course, Fetch's personality is not something created in one night alone, he is forged by so many traumas and tragedies that occurred throughout his life before meeting with Delsin, this is the focus of infamous First Light.
Infamous was built by making the Fetch character a major focus when he was still involved in the narcotics trade path itself. Fetch is a Conduit, Fetch parents almost handed Fetch to DUP, a state-owned organization that was responsible for exposing and holding all existing conduits. After Brent Walker, his brother beloved aware of what is done by his parents, he saved Fetch and decide to run away together. Live on the streets. Bret to be the only place Fecth lean. Unfortunately, the hard life on the streets makes them both trapped in the trap of narcotics.
As a homeless, this drug is used as an exit from the weight of life they have to live. To start a new life, Brent began to engage more deeply in criminal organizations to raise more money with the mission of bringing Fecth to Canada. Brent understood so darkly the future of his beloved sister. Before his intention was accomplished, unfortunately the two brothers would have to fight a more severe trial. This Brent action triggered the anger of the ruling criminal organization in Seattle that tried to kill both of them. In the middle of this conflict, Bretnt severely disappeared. Fetch Trying to find his beloved brother assisted by Brent's old friend Shane and Jenny.
The story of the past is told by Fetch who looks to be a prisoner in the DUP. the offered path moves back and forth. The Story of Fetch and Brent appears as a visualization of the ceet that Fetch made when he became a prisoner of Augustine. Augustine is the main antagonist in Second Son in Curdun Cay. Fetch here looks already captive and is being trained to master his Neon ability with more optimal, through a series of ice simulations. All of this happened before Fetch ran away from the DUP prisoner car, which also became the opening story of Infamous Second Son.
There is a chance to visit and the city of Seattle, although limited only to the northern regions only and no one to sing the first series. First light only makes the upper part of the city bounded by a bridge, with no access at all to the south, because instead we go in and out of Curdun Cay as part of the story. Curdun Cay itself is like a mysterious place. How often he was referred to in Second Son The first lamp became the first impression to get a little picture of what to hold these conduits.
Some pink fog of powder will appear in the surrounding city called the Neon cloud. Neon Cloud is a new cloud-shaped element that will increase the speed of Fetch's motion instantly. Fetch also has a final attack that is not less deadly, rather than Delsin chain attacks. By pressing the shutter button, the time will slow down, and Fetch will more easily direct the required projectile attack. Singularity will catch all the enemies in the area into the swirl of neon like a black hole and kill them instantly.
There is a chance to strengthen Fetch along with the progress of the game, a variety of skill trees with different focuses that can be opened. We can spend a point called SP in a certain amount to strengthen, open an attack. The more interesting option to collect SP points is now wide open with a variety of existing meodes. There are several extra methods to collect SP points, including the mission of drawing morals with Neon.
Photo mode also remains included in First Light as the latest update from Infamous Second Son. First Light appear more shallow again if Second Son is inclusive shallow for the size of an Infamous game. No system Infamous First Light karma in this. Every action is now no longer on the heaviest with possible consequences, running super linear. Fetch from the beginning is positioned as a Famous who walks the path of virtue. The attack effect looks just crippling and not deadly.
From the difficulty level, in normal mode Infamous First Light this feels easier in comparison with Second Son. There is no longer a requirement to be done to ensure that this attack builds and survives. We can save it and make it as the last weapon when urgent. Side mission variations are even more minimal becomes the second problem. In addition to collecting lumens, drawing a Neon mural and destroying the camera drone there are no extra activities that can be done in this Infamous First Light. It takes no more than 1 hour to make all areas reach 100% completion rate.
In addition to removing features, infamous first light also brings an extra new interesting content to try out the Battle Arena. Fetch must fight with various enemies present in waves to death. Is set in Curdun Cay in the theme of space experiments to prepare Fetch as weapon DUP and develop its potential Neon, Battle Arena comes with gameplay as the name he stretcher. The main mission is to survive or save in a DUP arena which is quite wide, divided into survival and rescue modes. Battle Arena this to be the most effective for collecting SP points because enemies will come in waves with a variety of variations.
We can compare scores with the best from all over the world. Delsin can also be used in this Battle Arena for those who have Infamous Second Son. Infamous First Light is indeed to make the story as the only selling points, as a standalone DLC game. He became a complement to the story, an explanation of the background of one of the most popular supporting characters in Infamous Second Son and nothing more. There is no gameplay innovation that is here, although admittedly, Sucker Punch does an excellent job of making Fetch a Counduit that is deadly.
The fact that First Light is just a standalone DLC does not make ants feature reduction into something that can be tolerated. Very unfortunate, turned off the element that has been the identity of the infamous series of karma. It may be understood that Sucker Punch does have an obligation to ensure that the story of a gamer in the first light must have a red thread that kut with his character in Second Son, but it is very unfortunate that this should lead to the fact that we have absolutely no option to choose even in events that should not be disignified though. The lack of a mission that is injected also be extra notes.
This game offers extra long-duration gameplay. It becomes extra exciting content for the Second Son had already been played before, especially for those who are curious about Fetch own background story. For this second scenario, First Light can also be used as a qualified option. Infamous First Light does not show any signification on the side of the story and enough gameplay to make it look as a must-have game. One for sure, not having this game will not hurt our Infamous Second Son experience.