RE: [GAMING] It's Coming Like Z͖͕̳͉̩̲a̳͈̝̫̩͞lģ͔ơ̺: Strategy Gaming 2019

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[GAMING] It's Coming Like Z͖͕̳͉̩̲a̳͈̝̫̩͞lģ͔ơ̺: Strategy Gaming 2019

in gaming •  6 years ago 

I think the underlying idea is that ferrying passengers is intended to be a trek for the payment, but you carry a planetary surface scanner along with you and do planetary surveys whenever you jump into a system that you haven't fully explored yet in order to pick up a good chunk of money along the way because sightseeing tends to go to out-of-the-way places. Unless you are specifically going to systems in a state of famine and carrying as many people as you can cram on board your ship the very short hop away that they generally want. You can grind a lot of money and/or reputation like that really fast if you find the right spot.

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  ·  6 years ago (edited)

A week or so mining, collecting materials from Planets, and even came face to face with a Thargoid, who presumably just laughed at my ASP scout and went back to err, harvesting people?

I now have a healthy 5* engineered drive, and trips like this are a single jump, x 4 for the 1600 materials. 25/27 million creds for 20/30 minutes work - best value in Space!

I have just started getting into engineering my Krait for better job range and I'm thinking of heading back out into the black in order to do some more of the Road to Riches, because there's just something relaxing and Zen about jumping between the stars and doing a bit of planetary exploration on the way. I've been really kind of missing it over the last several days being back in the Bubble trying to figure out how to get materials for Felicity Farseer.

I think my current plan is to go out, make some easy money with the exploration, and sink into a Type 9 outfitted for absolute cargo transport and then head off to do sourcing of slaves, feces, and guns. That's how I made my original money and I look forward to getting back to it.

If you haven't tried the new mining mechanism, you really should. Apparently that really is the best value in space even if you skip on the Void Opal goldrush. I did it for a little bit and it's fun, but I'll get back to it.

  ·  6 years ago (edited)

I was playing with the new mining tools earlier this week, and I have to say i'm disappointed, or not doing it right!

Firstly, I was mining Asteroids, so this could be where..... the surface zapper thing, and the sub-surface missle did absolutely nothing, apart from bounce off the roid like a rubber ball!

Are these tools for planetry surface 'geo' locations?

The mining lazer and roid scanner/collector limpets worked well, but for time/cost, the above seemed a far better deal.

By the way, I was half way through the mission above, and decided I might want to record the rest. Exited as i couldn't remember the keys to boot the recorder (or I did, but it didn't work), came back and my missions were gone. DOH!

EDIT: A few more reloads and the mission is back! :D

No, asteroids are where it's at, but there is a specific process involved. You'll want a Pulse Wave Sensor in one of your utility slots and some Prospecting Limpets in one of your optional slots, as well as the new mining tools in hard points.

Drop into an asteroid field, pop the pulse wave, look for the brightly glowing rocks, sidle up to them, pop them with a prospector and look for subsurface deposits and fissures. For subsurface deposits, use the digging missile and for fissures use the explosives – but be aware that if your within 2 km of the asteroid when it blows, you will take damage. Put charges on the fissures quickly and then pull back. Once it blows, set loose your collection limpets and whip out your abrasion blaster to take out any core bits which are still stuck to the remainder of the asteroid chunks.

There are some seriously good videos on the new mining mechanics. I'll stick one in here.

For planetary surface exploration, all you really need is the SRV, which you drop off in one of the geologically active areas that shows up when you use the new surface scanner probes on a planet, drive around, look for things on the surface, shoot them until rocks come out, and then scoop them.

Right!

For a start I didn't have the Pulse Wave Sensor - that sounds like a big help to sort out the roids that you can then get stuck into with the tools.
I'll check the video out before my next attempt, thanks for that. I've done a it with the SRV, it took longer than I thought to get with the controls - not as bad as the FSS though, sheesh!

Frustratingly, a local/independent copper in a cobra wanted to eyeball me from 0 metres whilst i was in combat with an Anaconda this evening. I have a 300 credit bounty on my head, and there's only one station the faction reside in. Which means if I go there, they send me to jail when I try to do anything, like pay it, like last time :)

No patience for that this evening, but I'm sure I'll have renewed energy tomorrow.

The FSS is terrible because the panning speed is just complete crap. Tuning, fine. Kind of awkward but understandable. But it just set takes so much work to keep panning it that it sucks. It should work very much like controlling the ship, in that moving the mouse keeps it moving in the direction you've shoved it until you pull it back. That one change would make it far more reasonable.

It took me a little bit to feel comfortable with the SRV, but after you've spent some time building awkward vehicles in Space Engineers and Kerbal Space Program, Elite Dangerous handles like an intuitive dream most of the time. I did manage to flip my SRV onto its back so close to my ship that I couldn't engage the thrusters to flip it back one time, but I solved that by simply dismissing the ship and flipping the buggy upright before summoning the ship back. It was a pretty tense few minutes, however.

Until the patch tomorrow morning, you should be able to pay off that bounty anywhere, so take advantage of that bug to pay off your burden while you can.

Agreed, it's a total faff, I'm not used to it at all yet.

I've gotten stuck in the buggy a few times, but Google told me to exit the game and load the original game, not Horizons, and voila, I was back in Orbit, with everything on board. Perhaps that 'bug' will be gone tomorrow too :)

I would take it as a personal failing of my honor to get stuck in a vehicle and not be able to get it back to some sort of serviceable position. There are some things that I demand purely of myself.

Besides, the buggy handles fairly well, especially if you use the vertical thrusters to avoid big rocks in your way so you don't have to turn and generally avoid turning way too fast. The thrusters always pump normal to the surface you're over, anyway, so they provide a little bit of protection.

A little bit.

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Maybe when I look at the Guardian hauls again I'll see if anyone fancies a sight-seeing tour nearby :)