Retro Review - Final Fantasy I II IV V VI (GBA) special 100 followers

in gaming •  7 years ago 


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This is a special occasion as it will be a special of 100 followers and nothing better than doing a mega retro review that one of the most iconic sagas for some is the time to talk about Final Fantasy and not just one as for the GBA several games came out of which I will make my comment

Final Fantasy I


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Final Fantasy I and II, this mention goes together since in 2004 a cartridge for the GBA that contained 2 titles of the Final Fantasy saga and for the date was already a remake of the original game that came out in 1987 for the NES this version had better graphics and one or two differences with its predecessor but even in those days it was not as popular as they said it had aged badly and it did not look as good as other titles but adapting it to our days where it is already a very old game and that in itself its essence is that it looks like that I think that style is what the fans of this franchise like, plus it is not just their graphics because in these early versions there was not much to brag about but in the Play Station one if he knew how to exploit one of the most unique characteristics of all the sagas, if I know that you know what I mean the art direction of these games is the most majestic that has his sketches his little shorts every illustration n Final Fantasy is simply special with artists like and who have managed to print a unique and different art to the world



In the first installment, the characters are not so deep and we actually play with 4 avatars called warriors of light. The premise is something simple since we have to restore the order of the world and the game focuses on the 4 crystals that must be recovered. that evolved throughout all the Final Fantasy universes But one of the most remarkable things in this game would be the possibility of choosing the role of your character in the story having a considerable variety of work being the typical warrior the thief a black or white magician I have even if you met some requirements within the game You could evolve that trade and be much stronger



Final Fantasy II


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With Final Fantasy II the characters were given more depth in a more elaborate story and from now on this would be the winning formula of almost 10 later titles, some main characters that hook and a history which you want to finish to know the outcome, in this Case is fought against the emperor Mateus who is the governor of Palamecia and we have a variety of characters for the development of history

The gameplay is still turn-based like all games with the difference that the classic level system was changed a bit to give an air of variety to the game was not the classic level up that gives you an improvement in statistics now had to train each character's ability to improve its attributes

Final Fantasy IV


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Here we jump directly to the IV since the III did not leave for GBA and left his remake (also one of Final Fantasy IV) for the Nintendo DS years later. Due to the characteristics of the GBA we still show a 2D title but much more colorful and animations that although simple are of a very characteristic style and I repeat as in all the sagas the art of this game is unique and is evident in each game


Gameplay

In this case there is not much to say since the classic RPG style is preserved but it highlights that there is a bar in your character that has to be filled in order to make the attack, so we will have characters faster than others, giving them more opportunities to perform attacks which gives a kind of dynamism to the battles and takes away this linear aspect by turns so rigid from the first games Something very remarkable of the Final Fantasy games in general is its difficulty in this particular title we noticed something that became constant afterwards and it was the possibility of entering an area in the game and that an enemy defeated all your team of a single hit what forced you to have to level up and have constant fights just to be able to pass a specific dungeon was sometimes challenging at other times this became repetitive, in the GBA version the difficulty was lowered considerably so maybe do not notice it so much

Final Fantasy V


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We almost finished with the titles of the main saga in the GBA and in this case we have a game that stood out more in GBA than in the Play Station itself for the care of the graphics that we mentioned that are not remarkable but this colorful style of bit hooks to more than one with Final Fantasy IV we have a game that could be said to be more of the same but not since many positive aspects of the previous games were collected and the selection of works for each character was re-implemented and with a broader catalog and the option to choose other skills generated a game a little more complex and nostalgic but original


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¿History or gameplay?

In short, the strength of this game is the gameplay as the story falters a little and as it had already been focused on the crystals and the truth does not come back very much, it should be noted that each delivery is not linked to the previous ones, but there are certain constants with which you can be familiar



Final Fantasy VI


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To finalize major words Final Fantasy VI I dare to say that this is the masterpiece and the constant quest to improve in this game we have the perfect mix between history and gameplay it shows the great experience of the developers who already mastered this great formula and the they took it to another level even using the same game method they managed to create a game that happens as one of the best games of the franchise
When I recommend this delivery I prefer the Play Station because you can enjoy cinematics that enrich the experience, but for portability and these days it is more comfortable to play in short free times so you can do it this way, I do not recommend the Android version since they have a horrible aesthetic


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Characters

One of the most coarse things you will find up to 14 characters with a depth that you would like to explore you even find yourself with something that became another resounding success, the villain is majestic will mark a great weight in the game and will be even more remembered than the characters main also the inclusion of a female main character is appreciated since this before was not as common as it is now ## Game play Here there are no surprises same mechanical but that is refreshed with the odd new trick as the execution of patterns to perform special attacks, it also gives much weight to the invocations and magic is somewhat more limited, but as you progress in the story this changes



Music

I don't usually talk about music since this is something more personal and it depends on the player since some will not notice it and others if they are very attentive to the work that is done in this section and in Final Fantasy VI the work is remarkable it had to be mentioned


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In conclusion, Final Fantasy VI is the masterpiece of the generation of GBA for Final Fantasy it notes the evolution the maturity in the history the complexity and depth of each element that if you are a fan of this franchise you can not miss this game


Tell me then if you have ever played a Final Fantasy title or if you would like to try it and also what has been your favorite so far

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