Hello Steemian !! Good evening steemian wherever you are, hopefully healthy always and always in God's grace. Met back with @muhammadarsyad. On Wednesday evening I will share again the NES games reviews. On this occasion I will post the Game NES : Street Fighter IV (2008). We just look carefully steemian?
Street Fighter IV is a video game battle of the year 2008 published by Capcom, the game also developed by Dimps. Numbered Street Fighter Games game first released by Capcom since the year 1999. In addition, Street Fighter IV has sold 3.4 million units, this makes Capcom very satisfied in its performance. Upon its release, the game received universal critical acclaim and received universal values higher than many gaming websites and magazines.
The concept of the game Street Fighter IV never got past the stage of proposal. on 17 October 2007, more than eight years since the release of Street Fighter III 3rd pemberentihan for Arcade, Capcom unveiled Street Fighter IV Capcom gamers day event in London. Was created as a direct sequel to early in the game Street Fighter II, Street Fighter IV features the return of the original twelve world warriors and recurring hidden character Akuma, along with four new characters in the storyline chronologically set between Street Fighter II and Street Fighter III. Game playnya, while still 2D, features cel-shaded 3D graphics inspired by if Japan semi E-painting. The Super Combo system, which is the Street Fighter mainstay since Super Turbo, came back with a counter attack techniques recently called "focus attacks", as well as a new "Ultra Combo" moves, similar to a measure the anger seen in games from SNK Playmore.
In the arcade version, which runs on the Taito type X hardware 2, distributed in Japan in July of 2008, with a limited release in North America and the United Kingdom in select arcades in August. A home version was released in North America and Europe in February 2009 Year on the PlayStation 3 and Xbox 360, and in July of 2009 for Windows PC. It has an expanded list of characters, as well as all-new animated segments showing the backstory of each character, and the training mode similar to the challenges experts in Street Fighter EX. The cast includes six new characters to the series Street Fighter . Yoshinori Ono has hinted that only two Street Fighter II characters absent from the game, Dee Jay and t. Hawk, may only be available in the game later in the day. Instead, they are to be included in the new version of the game.
Then on September 28, 2009 Year, Capcom Announces Super Street Fighter IV. The game includes an additional ten characters including two new characters to the franchise. Capcom was carried out adjustment balance of character and added a secondUltra moves for each character. The game features an enhanced online experience with new game modes. It was released on April 27, the year 2010 for the PlayStation 3 and Xbox 360 at discount prices. If savefile Street Fighter IV is detected on the system of play, the extra characters in two colors namely ink and sketch effect available.With various tweaks and extra modes and stages, the update adds five additional characters, consisting of Rolento, Elena, toxins and Hugo, who previously appeared in the Street Fighter x Tekken, plus a new character, Decapre. Many gameplay changes are based on feedback from fans and Capcom Community employees Peter Rosas, best known in the scene as a fighting game tournament ComboFiend.
To be able to play this game you have to focus on the offensive, known as the attack of savings in Japan version, which can be defined in a new system introduced in Street Fighter IV. The focus attack is a move that allows the player to absorb an attackand who, and it is done by pressing the medium punch and medium kick buttons simultaneously.
As for the phases in the diantranya attacker has two phases of attack. In the first stage, the player will shift into a new attitude, at which point he was able to absorb the hit singles of the opponents. The second stage is to conduct counteroffensives. The longer the player holds down the media beat and kick buttons, the more powerful the attack would be. If the button is held for long enough the attack will be unblockable and cause the opponent crumbled slowly to the ground, allowing the player to follow up with a hit. Attacks that were absorbed during the first phase of the offensive focus still cause damage to the player. However, the life that is missing from the attack of the opponent will quickly be regenerated afterward. In addition, during the first phase of the offensive focus, the player can perform a dash forward or backward to cancel attacks focus. Finally, at the cost of the Super Combo gauge, two bars, a lot of special moves can be undone to focus attacks. By executing the offensive focus during special moves, animations that move will cut short and go directly into the focus attack animation.
It allows players with perfect timing to cancel special moves into the focus of the attack, and in turn cancel focus attacks to dash forward, resulting in a new combo possibilities. If a special move is blocked by the opponent, the new system allows playersto cancel step is blocked by the offensive focus, and then cancel the focus attack by dashing backward safely from your opponent. Ono has stated that this system was set up for a shift in emphasis and a combo and toward a more realistic system he has compared to boxing, where "skill that can read your opponent's move before he began to move. But I haven't forgotten about combos and moves that are related, but focus makes it so you have to read your opponent. "The system aims to make ground attacks as viable ways of approaching opponents as jumping on the previous game. The focus system is a core part of Street Fighter IV gameplay.
Before you start the game, you must first know the kateristik hero which you would use to become your favorite hero. In addition, you must know where the country comes from the hero-the hero. After these characters I use in the game Street Fighter IV is the Sagat is the strongest hero comes from the Netherlands. Every fight there's no place like the First Stage Europe named Snowy Rail Yard that has a picture of a place in the international port terminal.
The fight to be able to run well and finish the game successfully, you must know theskills of your hero owned. So you can use it at a time when the opportunities are there. Well, every single blow to opponents you will produce the First 2000 Point Attack, 3 Hit Combo, and the predicate GOOD and generate a STUN when the opponent falls from the beating that you do. Next in the opponent's blood runs out will be declared k.o or lose. This game lasted 2 Round, and then when the 2 Round has run out then you can Super Combo Finish assessment!.
As for the pernilaian score is done at the end of the bout as Grede Hero such as Vital, Time, Complate, Perfect, and Total. So you're in play has a Reward in the form of Result at the end of the match. Nice isn't it?
Developer: Dimps, Capcom
Publisher: Capcom
Director: Takashi Tsukamoto
Executive Producers: Yoshinori Ono
Designer: Hirotoshi Shiozaki
Programmer: Ryosuke Nakano
Artist: Daigo Ikeno
Composer: Hideyuki Fukasawa Station
Series: Street Fighter
Arcade Platform: PlayStation 3, Xbox 360, Microsoft Windows, iOS, Android, PlayStation 4, Xbox one
Release: Arcade (JP: July 18, 2008)
Game Genre: Fighting
Game Modes: Single Player, Competitive, Multiplayer
Cabinet: Sitting
Arcade system: Taito type x 2, Taito type X 3 (Ultra)
So can can share to steemian about the NES game review series. The existence of this can be can be a new information for the steemian and myself. Hope you can like it.
Seru nih gamenya. Tapi memory sudah tak cukup lagi untuk install game. Haha
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Hehe.. Maka dari itu saya mengingatkan steemian, supaya anda dapat memainkan game ini kembali @citrarahman
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You got a 1.55% upvote from @upme requested by: @muhammadarsyad.
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To support our activity, please vote for my master @suggeelson, as a STEEM Witness
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