Tell us more about the theme or feeling you might want to aim for. Here are some ideas off the top of my head which vary based on theme.
"Magnaughts" - Magnets in space.
"PlusMinus" or "+-" - Minimalistic approach to art design.
"Magpocalypse" - Could be a dark post-apocalyptic design.
"PushyPull" - Bright colors with simple mechanics. Feels like FlappyBird when you say it out loud.
Thanks for the suggestions!
It's a labyrinth game, in the sense that the player must reach a specific place in the board, and they have to push and pull other pieces (the magnets) with certain actions.
The theme may be simply abstract, or perhaps something more dungeon-exploration-like.
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