Elite: Dangerous Cobra Mk4 Review Any good?
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The Cobra MkIV is Faulcon deLacy's development of the famous Cobra MkIII. It's heavier and slower than the MkIII, but packs an extra punch and better weaponry placement makes it a more effective combat vessel. It's tougher to improve survivability and allows better upgrading, but at the expense of some of its agility
The Cobra MkIV is extremely similar in concept to the Viper MkIV, having better armour, compartments and damage but having drastically reduced mobility.
As a combat vessel the MkIV has impressive shielding and armour as well as high damage output. This lets it easily deal with other ships and it can put up a fight against even large ships. This comes at a cost as it is much slower than the MkIII: even with fully upgraded thrusters it struggles to keep up with a Vulture. The manoeurvrability also suffers a huge deal, now at a lowly 3 making the MkIV very sluggish in combat. With all of its hardpoints at the front this makes it easy for nimble ships to take advantage of this weakness and take the MkIV out.
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About Elite: Dangerous
Elite: Dangerous or Elite 4 is a space adventure, trading, and combat simulation video game developed and published by Frontier Developments played on PC, Mac and Xbox one and is the fourth release in the Elite video game series Piloting a spaceship, the player explores a realistic 1:1 scale open world galaxy based on the real Milky Way, with the gameplay being open-ended. The game is the first in the series to attempt to feature massively multiplayer gameplay, with players' actions affecting the narrative story of the game's persistent universe, while also retaining single player options. It is the sequel to Frontier: First Encounters, the third game in the Elite series, released in 1995. Re-conceptualized by David Braben. Starting a few years back as the Elite dangerous Kickstarter campaign a strong community has now grown around the Elite universe. elite dangerous thargoids sci-fi preview 2.4.
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