[ENG]
Hello Steemian!! Good afternoon steemian wherever you are, hopefully circumstances healthy always and always in God's grace. Met back with @teguhrianto, so glad this blessed day where I can be reunited with fellow steemian lover of gamers, of course. On Thursday night I will come back again and again to accompany all of youwith a review of a game that never bored-bored we review again and now I will be reviewing games that I think successful steal attention in 2013 with a genre in bring his IE Platform titled Rayman Legends. Want to know what kind of reviews I will clear about this game, let us refer carefully?
The 2D platformer genre game is very popular in the years 90 's. The popularity of this genre in the era of the rise of videos games make up games by genre is fairly identical to the children. The various platformer game titles you can find in that era, starting with Mario from Nintendo, SEGA, Sonic, as well as with various Disney characters they are. Aside from the 3 giant platformer, there are still many other platformer series that also was born in the year of the 90 's, and one of which still survivestill now was a series of Rayman from Ubisoft. The first series was born in the year of1995 is arguably is one of the flagship game series Ubisoft. Although it never appears in the form of 3D games platformer, Rayman series the best thus you can find in the 2D version, let alone some games Rayman's newest release has been made using the UbiArt Framework which indeed put forward the quality of artwork the extraordinary.
Through the most recent games from Rayman series, Rayman Legends, it seems Ubisoft really intends to demonstrate how capabilities can be achieved by their engine. Want to know how successful Ubisoft shows their ability to make games that look beautiful but are also fun to play. Direct check review below. Platformer With a genius Level Design many aspects that can be used to assess the gameplay of a game, but in a platformer game the most important thing to be aware of can't nobody else and instead is the level design. Design of in-game level platformer is influenced by many things, ranging from the target market from the game are concerned, to what the characters in the game can do. The most obvious example may be differentfrom how you see the design level of the Mario games with Sonic. As a game with characters that have a lot of ability, and has a very broad target market, design level in Rayman Legends clearly created beautifully. This game is not a classic platformer game sesusah, but some parts in the game guaranteed will make you repeat the game several times and give a feeling of pride when successfully completing it.
This can be accomplished without having to make the Ubisoft experience that was too repetitive and dull. In addition to the beautifully designed levels, one of the things that make Rayman Legends so special is the large number of variations in the levels of this game. There is a level designed like a regular platformer games, there is also a level is designed as a free-running game, there is also a level designed as a racing game. But among all kinds of level design, the most I like is a level designed a game rhythm. This incredible variation exactly shows the genius creative team owned by Ubisoft Montpellier studio as a game developer. The More The Merrier the more modern games a lot of emphasis on online multiplayer than local multiplayer, but nothing can match the excitement of playing local multiplayer with friends or family. This is clearly evidenced by the Ubisoft Rayman series through. In Rayman Legends, you can play local multiplayer up to 4 players at once in one screen. Sometimes indeed the game becomes more difficult and too crowded with so many characters that appears on the screen, but not infrequently also this can instead be adding to the excitement of the game you and friends. Features local muliplayer is also supported by the large number of characters are available for play.
In Rayman Legends there are dozens of characters that you can open it if it's already up to certain points in the game. Indeed many of these characters are characters that are almost the same but has a different skin, but each such character is guaranteed to have a pretty little differences make this game appears to vary. The large number of Different Things in one Game above I was offensive about variety in terms of level design, in addition there are also many choices the characters available in the game, but the variation was not until Legends Rayman owned there only. This game has some very interesting mini-game for you to try. One of my favorite games are mini Kung Foot. In the mini game this one kind of game you will play football with the size of a small arena. Objektifmu at Kung Foot is to put the ball into the opposing goal. The concept of this game is very simple indeed, but once you try it yourself with a friend you, guaranteed you will rant is not clear in front of the screen when playing it. Besides Kung Foot there are also mini games in the form of a daily challenge. In this mini-game you must complete objectives that are available on that day as quickly as possible. The end result you want to compare with other players around the world. As I briefly discussed earlier, UbiArt Frameworks which is the game engine that was used to develop this game, is the engine which greatly emphasise quality artwork.
This engine was also used to develop the other cool games such as the Child of Light and Valiant Hearts. Animations-Animated owned objects in Rayman Legends looks very smooth. In addition the 2D platformer genre despite its obvious to see that what is presented on the screen is not the usual 2D graphics. During the passage ofthe game you will be presented with the effects suggests that this game actually consists of different layers that give 3D effect. Clear you do not have to doubt the quality of the graphics owned Rayman Legends. This game is guaranteed to be very eyes you with visual quality. Views from various sides, it cannot be denied that Rayman Legends is a game that is targeted to children. This is perhaps best seen from the story that are not important to note. But even if you have a story that is not appealing, this game has proven to be an exceptional quality of writing good. Not infrequently I spent time reading the description of dozens of characters, because indeedthe written description-description is very funny. In addition to writing funny, scenes that exist in this game is also very pleasant to look at. Animated-animation, simple as it is not important in the background can sometimes just make me laugh myself like a little kid watching cartoons Sunday morning in front of the TV. Even a very minor things like the sound effects in the game just seems to manage to make me smile unconsciously while mimicking his voice, an act that seemed to simply make my work colleagues worried.
There are 4 Game Attractive Multiplatform Platformer for the Awaited essence, Rayman Legends proved it could be a game that can be played by anyone regardless of age and gender. This game is also very friendly family room because it can be played by many people at once. If you're a Bachelors living together in rented kawan-kawanmu, this game will be very suitable for you play together just to release stress. If you are a gamer who's been married and quite difficult to divide the time between game play and accompany the child then Rayman Legends is the perfect gamefor you to play good to simply take off stress or to retain the relationship in the family. If I am not bound to the rules of Games in Asia banning me for providing value lightly, it may just be a value like this is what you will see in this review. Unfortunately I am bound by the restrictions that indeed makes sense anyway, so I guess the maximum value is the value for money received by games such as Rayman Legends.
Developer: Ubisoft Montpellier, Ubisoft Casablanca
Publisher: Ubisoft
Director: Michel Ancel
Producer: Abdelhak Elguess, Pierre-Arnaud Lambert
Composer: Christophe Héral, Billy Martin
Series: Rayman
Machine: UbiArt Framework
Platform: Microsoft Windows, Switch the Nintendo, PlayStation 3, PlayStation 4, PlayStation Vita
Release: Windows, PS3, Wii, Xbox 360 U (AU: 29 August 2013, EU: August 30, 2013)
Genre: Platform
Modes: Single-player, Multiplayer
So that I can pass on to this Thursday night, hopefully with this I hope to be sharing that have yet to play this game. As for my opinion on this game is still interesting to play because it has features and visuals for despite having a story line that is not interesting to me, and also this game can also be finished with a time of 1 day rightonly if you the focus in the play. May be useful and once again could provide a useful game reference.