One thing has not changed - and it will not change - it is our nature as a form of entertainment. Like any other means of entertainment, we must create an emotional response in order to succeed. Laughter ... fear ... enjoyment ... anger ... affection ... surprise ... and above all, pride of achievement. In the end, triggering those feelings of our players is the true judgment of our work. This is the final measure of success
Satoru Iwata
Nintendo
Recently I read a lot about the multinational companies of videogames, their history, advances, vision and I have stopped with Nintendo, that company that decided to stay with all public, that is still childish for many, and that has a lot of history to tell (too much to try to summarize, I tried to write this note 3 times wanting to talk a little about its beginnings, but it was impossible for me without losing the central focus of my post), a year ago and little more was released its latest console , and despite not having graphic power, with more "serious" titles, and with a lot of hatred before their arrival, a lot of this has triumphed, why?
I mean, two years ago when we only knew her by "NX", we almost did not pay attention to nintendo, in fact we were immersed in the evolution of the next gene and in how the "great power graphics" it could be what was expected for nintendo, not however, it was not like that. We always "expected more" from companies like Sony and Microsoft that we already know that are leaders in this field, but why do we turn and see how once again the small plumber returns to raise in this field? *notice that with this I do not want to make any debate about why "x" console may be better than another, on the contrary, I think that the more possibilities in this world of video games the better*. Returning to the above, if you ask me, I think I can try to answer this based on the work of two important people in this company: Shigeru Miyamoto and Satoru Iwata.
"Miyamoto, The Creative"
From 2D to the first 3D games, like Mario 64 or Super Mario Sunshine (God, how I love playing these games), we have seen express your imagination and love for video games all these years, what he has achieved with Mario, a few others do not have achieved it with some protagonist, this also opens a much more extensive universe that belongs to him. (games like Luigi's Mansion, Yoshi's Story, etc.)
He joined Nintendo in the year 2000 and started collaborating shortly before in the game that would change my life forever, Pokémon. In 2002 as president, he began his great work to revitalize a company that suffered compared to consoles such as Ps2 and Xbox, and then promote the development of two great surprises, the Nintendo DS and the Nintendo Wii.
"Satoru Iwata, The Impeller"
He was the promoter of the idea that Nintendo should be addressed to a wider audience, it gives rise to the most important context of Nintendo today, the Originality and the target audience.
For young players, classic games are completely new. For the older ones, these titles bring back memories and make one feel good
Satoru Iwata
Before saying goodbye I want to leave a last well-known quote about Iwata, which was considered by many its essence and focus in this life:
On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer.
Satoru Iwata
I hope you liked my post, follow me for more similar content!, I'm trying a lot to make my content better and better despite being new, your upvote would be of great support, as always, Until next time!
Had a nice time reading it, thanks! I've actually been ding some "historical" gaming posts lately, covering noteworthy games released in certain years and Nintondo stuff has been around since like forever, so I'm sure they'll be releasing cool devices and games for years to come.
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Thanks to you for taking the time to read the post!, I see for nintendo a great future, they are betting on for more than interesting things, I will be happy to see your articles, I love the videogame industry
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