L.A. Noire

in hive-103219 •  4 years ago 

Hello Inven Gaming Community,

In L.A. Noire the player completes cases—linear scenarios with set objectives—to progress through the story.

The game also features a mode which allows the player to freely roam the open world and engage in optional activities.

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The world features multiple landmarks, which are all based on real monuments from 1940s Los Angeles.

The game takes place in the city of Los Angeles, in the year 1947, with the player assuming the role of Los Angeles Police Department officer, and later detective, Cole Phelps.

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The game starts with Phelps as a uniformed patrolman,and follows his career as he advances through the police department bureaus of Traffic, Homicide, Vice and Arson. Each desk gives the player a new partner who will help Phelps in his investigation of a number of cases based on a specific type of crime.

The game assigns the player with cases that they must solve.

After each case, the player receives a rating of 1–5 stars depending on their performance in both interrogations and searching for clues.
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In some cases, when searching an area for clues to the crime, the player can also find newspapers. Besides reading the story, the newspapers give access to a short cinematic that either covers a part of the game's overarching plot or a flashback to Phelps's war memories.

Near the end of the final desk, the player assumes control of private investigator Jack Kelso, who becomes the player character for most of the remaining cases; although different in appearance and personality, his controls are identical to Phelps.

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The game blends investigative elements with fast-paced action sequences, including chases, combat, interrogations and gunfights.

The player character uses melee attacks and firearms to fight enemies, and may run, jump or use vehicles to navigate the world. In combat, auto-aim and a cover system can be used as assistance against enemies.

Should player characters take damage, the character's health will gradually regenerate. Weapons can only be used in appropriate circumstances, such as during firefights.

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When driving vehicles, the player has the option to skip directly to the destination by nominating their partner as the driver.

The player can also ask the partner for directions. In addition to storyline cases, the player may engage in optional side investigations, known as Street Crimes, that are not related to the case that they are working on.

Some street crimes will feature characters from previous cases.

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Suspects and witnesses in a case can be interrogated for information.

When the interviewee responds, the player is given the option to either believe them, doubt them, or accuse them of lying.

If the player accuses them of lying, they must submit evidence to prove it.

When interrogating two suspects at the police station, the player may decide whom to charge with the crime; charging the wrong suspect affects the player's end rating.

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The player is presented with the option to skip past an action sequence and continue through the narrative if they fail it three times.

There is also a free roam mode called "The Streets of L.A.", which is unlocked after each crime desk is completed, except for the Patrol desk.

In this mode, the player and his partner are allowed to freely roam the city of Los Angeles.

The player can replay Street Crimes, find Golden Film Reels, discover Landmarks, collect Hidden Vehicles, find Badges or just cruise around and listen to the radio.

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