My understanding about Metaverse |
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The word metaverse is made up of two words. The first is meta which means beyond future and the 2nd part is verse which means universe. Metaverse can be defined as the online spaces where people socialize work and play as avatars digital representation of their identities. Unlike the zoom chat the space don't disappear when you're done. They're there for someone else to use, though it's often name checked in tech world. The metaverse is still a fuzzy idea for the people outside the industry.
The concept "metaverse" has gained a lot of popularity recently, and in my opinion, as of 2022, it refers to a possible future in which augmented reality, high-speed internet connections, and some sort of virtual environment that you might share with others make up the technical infrastructure.
So an easy answer to the metaverse is well it's the next version of the future of computing the more complicated answer is the course, it's a story about how we imagine the world. Meta and other companies tout the metaverse as an evolution of the internet a virtual world that parallels our lives in the real world but its an idea that has been tossed around for decades and tried before.
One of the other ways to think about the metaverse it's always already existed in different pockets of the world. Weather you were someone engaging in gaming experience weather those were multiplayer games or or weather those were deeply immersive games. If you are engaging in other kinds of online communities there is an argument to say that the metaverse is already here just wasn't called that Roblox and Minecraft.
Roblox and Minecraft have been building virtual world for years. Second life ,fortnight Minecraft other games all incorporate aspect of virtual augmented or mixed reality to create an immersive gaming experience for the users . Virtual reality refers to entirely digital spaces that are accessed through hardware like oculus headset.
What has Metaverse aimed to achieve |
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This word is meant to describe the future iteration of the internet,made up of persistent shared 3D virtual spaces ,linked into virtual universe. Throw all the history whole points is in great examples of persistent social species such as Ultima online which debuted in1997, allowing thousands of people to interact in persistent 2D environment,which you looked at your screen of your monitor, or second life, which actually debuted later and allowed kind of like 3D shared social experience,
In future the metaverse will take the place of social media . There is another aspect of the metaverse os that it will make people dependent on the metaverse for the friendships, relationship,to talk with one another any many other things to done with the help of metaverse. There is another purpose of metaverse is to make money as done by the mark Zuckerberg.
Due to decentralized system of metaverse we can exchange the digital assets and also services. We can also make transaction in metaverse platform which are highly secure and efficient platform. The main advantage of the metaverse is that it is based on blockchain technology which make sit more secure and transparent for transaction.
Is Metaverse fully with us yet |
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Now if we look at the world most of people are unaware about the metaverse or they consider it a puzzle type which they cannot sort out. Now different apps almost more then 500 apps are writing word metaverse in the discrimination in order to attract the people towards there. Recently mark Zuckerberg which make promises to rebuild the Facebook, Instagram and other apps on metaverse platform.
Technologies that utilized to achieve security Ownership |
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The metaverse is the further development of the internet. It's the merging of virtual reality and augmented reality in a common online platform. The metaverse, which is our contemporary internet in four dimensions, can be thought of as an online that you are actually inside of as opposed to just seeing. A sufficient number of interconnected technologies, such as the following, would be required for the metaverse.
Virtual Reality |
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This is a stimulating experience that mimics real-world circumstances. Gaming, social networking education, and on-the-job training are examples of real-world application cases. By 2030, according to Unity's CEO John Riccitiello, AR-VR will be as prevalent as game consoles. By 2030, VR headset adoption may match that of smartphones, claims ARK Invest. Accessories like full-body haptic suits and VR gloves will probably become extremely popular by then.
There are already multiple platforms that allows you to connect with other virtual reality user. Facebook horizons lets you explore virtual worlds where you explore virtual worlds, where you can connect with people across the world, participate in fun challenges and even create your own virtual worlds. Facebook work room is a collaboration experience that let's people come together to work in the same virtual room regardless so physical distance.
Virtual reality chat offers and endless collection of social virtual reality experience is that are created by a community of 25000 people. And you can also use Altspace VR to attend live shows ,meetups , classes, and more with people from around the world. Currently the most notable VR headset include the Oculus quest 2, HTC vive cosmos, Sony playstation VR and Valve index.
Artificial Intelligence |
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This will provide the huge benefits to the metaverse in many ways. One of the them is realistic looking in Al being can wonder the matter was and interact with us ad each other. They could be programmed with their own life stories, motivation and objectives. Depending on the type of virtual world they're in, we could participate in preplanning scenario with these characters or create own scenario.
Unreal engine's meta human could play a major part in the creation of these characters. And if and when these characters are able to exhibit general intelligence, the results can be really amazing and surreal. Artificial Intelligence can help us streaming the creation of metaverse assets such as character, landscaping, building, character routine and more.
Argumened Reality |
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This is an experience were designer enhance parts of users physical world with computer generated input. Eventually argument reality contact lens and AR glasses could be used to argument the world around us and facilitate virtual assistant with help of sophisticated artificial intelligence. This augmented intelligence would help us navigate in both real world and the virtual world.
Currently the Microsoft hololens and the magic leap one are the most notable augmented and mixed reality headset on the market. They are primarily for used for enterprise purposes, but as their price decrease,we will see more AR headset should be sold in general public. According to Grand view research the augmented reality market will grow from 27 billion which will make metaverse emerge sooner rather than later.
Blockchain Technology |
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In a decentralized metaverse, blockchain technology would be an ideal currency for facilitating quick and secure digital transaction. Even though blockchain technology came into existence with bitcoin, blockchain has a far-reaching potential outside of cryptocurrency, basically blockchain is a shared database that allows multiple parties data and verify the data and their time. According to Grand view research the global block gym technology market will grow from 6 billion dollars in 2022 and 2395 million dollars in 2028 this is 65 time increase.
Brain Computer Interface |
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Brain computer interface control our aviators various objects and digital transaction with our brain signals. This technology is expected to gain and initial foot hold in the video game and work force productivity market. All those this technology would not play a major part in the early year of the metaverse ,however by the mid 2030 some early adopters using brain computer interface to connect to their neocortex.
Gamification Development that looks like Metaverse |
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There are different games and project of metaverse which gives us money by playing different games . Games are played for fun and enjoyment and with the help of metaverse its now become source of earnings. Here I will discuss about some gaming projects of metaverse.
Star atlas is an MMO set in the year 2020 and bulit on solana blockchain you can earn in game currency to buy anything from ships to space stations to land, as well as even go on missions and other adventure. The first token ATLAS is typical game currency. Players can earn ATLAS by doing various activities such as mining ore and selling it to the other players or selling your NFTs assets in the marketplace. Almost every items in game is an NFTs and player owned.
We can also use ATLAS token to upgrade your assets,send the token to exchange and to trade them out for other Crypto or cash out entirely. So in this way we can make money from gaming by selling your in game stuff for real money. The second coin is POLIS it gives you the ability to play the game in more of like political standpoint. Star Atlas has multiple layers of governance bulit in that are controlled by players or giving players holding polis ability to make decisions about the games. And also gives possibility to outvoted the game creator.
The star Atlas creator hope to bulit not just AAA MMO, but a true metaverse where players can do whatever they want and they can have the ability to earn while they do it. The scalability of the solana allows for high transaction throughout and low transaction cost that will be crucial to the ecosystem success The first token was generated in August of 2021. While first NFTs in back September.
GAMEFI is very new project and it is a hub and one stop shop for gaming finance. It has a launch pad where you get a chance to invest and the pre sale or IGO of any new project and be a early bird plus it helps new projects,get enough funding and thrive. Moving farward it also has its very own market place where you can trade or buy NFTs ,join pre sale of different NFTs. i.e NFTs based games and get it for a lower price and it is also a whole Metaverse.
Pros of Metaverse
More Immersive Communication |
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The major advantage of the metaverse center on enabling a more immersive form of digital communication un which individual can interact with one another using avatar while navigating through a complex and lifelike virtual environment.
Upgrading Social media platform |
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Social media platforms and applications like Twitter and Facebook are two dimensional since they only allow for screen-to-screen interaction. A fully immersive and graphically rich virtual environment enables face-to-face interaction virtually while enabling real-world applications for any digital content created or found there.
Noble Application in business |
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Technologies also create new opportunities for businesses similar how social media has revolutionized digital digital marketing and advertising. it provides a more immersive way of promoting their products and services through like-like marketing content and advertisement virtualized storefront and highly interactive engagement and customer service. It also provide new opportunities for workplace communication and interaction.
E-commerce and Virtual Economy |
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Online storefront would move from the two dimensional planes of e-commerce website to graphics heavy and lifelike virtualized stories wherein customer can interact with Marchants and merchandise the technology can also promote the creation ownership and trading of digital assets to include cryptocurrency and NFTs
Noble Application to learning and education |
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There is also certain application of metaverse in education and in leaning process. Note that online learning using video conferencing platform and asynchronous classes are considered passive and indirect however through an immersive virtual environment. The learning experience os more interactive and instructions become more interesting.
Suitability with Blockchain |
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Blockchain technology has several application. These are compatible and can be promoted further through shared and immersive virtual environment. These include the widespread utilization of cryptocurrencies and NFTs. Ownership of digital assets blockchain gaming and other decentralized financial application.
Cons of Metaverse
Need Faster and Reliable Internet Connection |
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The metaverse is a graphic heavy shared virtual environment. Participation always required fast and reliable internet connectivity. They need to include fiber based connection and fifth generation wireless network technology including mm-wave 5g technology as well as next generation network.
Access to relevant digital tools |
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Another drawback centers on the fact that it discriminate between those who have the means to purchase and use needed digital tools and those who do not have the purchasing power to spend on these gadget. The people who are poor unable to buy it and this will be a great problem during its publicity.
. Existing problems with the internet |
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concerns with using the internet, including privacy and security threats and the rise of cyberbullying. False information, propaganda, and other forms of cybercrime continue to be issues. These problems will only worsen as technology develops.
Concern over possible social and cultural impacts |
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Another disadvantage of metaverse is the possibility of creating new norms and customs that can erode human behavior existing in the real world and affects the behavior and relationship that are honed through the interaction with natural environment.
Conclusion |
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So this was all about metaverse which is highly emerging and new topic. There is need of complete guidance to the people about the metaverse so that people may get benefits from it. As here we have discussed basic idea about the metaverse gaming that are based on the metaverse and also pros and cons of using metaverse. In short it was a great lecture to learn and understand about metaverse.
I would like to invite
@steemdoctor01
@janemorane
@malikusman1
To take part in the contest
Your post was upvoted and resteemed on @crypto.defrag
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I love your explanation about the Metaverse, it's really the virtual world that is integrated to our real world. I also read about the 5G technology that will be used in the Metaverse but some thought there might be connection issues and maybe the resources needed in the Metaverse will be much than what we imagine now. I love your post in this contest.
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Your explanation about the Metaverse is really superb and all you said about the working and features of metaverse is really appreciable and acceptable. Your this post shows that you have a great knowledge about Metaverse.
Yes brother, this is really a great drawback of the Metaverse. As we know that the over use of the internet and specially the Metaverse tools is destroying the human health. This thing could be prevented and I think the limited use of it could prove to be the best solution for this issue.
Again, thanks a lot for such a nice entry and good luck for the contest 👍
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You really took your time to talk about metaverse in detail sir. Although metaverse has it drawbacks such as lack of security and privacy, and also cyberbulling, its clear that that i will be a great advancement to our generation
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You wrote very well about your knowledge of the Metaverse. I also believe that when the Metaverse arrives, it will have negative impacts on our cultures as some of the users may feel disconnected from the real world.
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Looking at everything, I think this will really be a good advantage. Online studies have come to stay and having a technology like this will really help students and their teachers understand what they’re doing.
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