RE: Random Thread #4: Status Swappers

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Random Thread #4: Status Swappers

in hive-135459 •  4 years ago 

Freezeswapper is a great addition as neither swap nor freeze are really super helpful in most matches, however being able to do both at once would allow for a more strategic focus centered around freeze rather than just stalling.
Poisonswapper could be a bit too strong as poison is already a super useful ability so to be able to poison the enemy and get in a position to threaten at the same time might cause balance issues.
Meteor swapper is even more useless than normal meteor attack is, because it only really works if you can guarantee the unit won't move which is even harder to do if you have to swap with them first.
Compelswapper is unclear as to what it does and is likely to confuse everyone so it automatically sucks until the ability gets more details like which enemy, where does it move, etc.
Overall poisonswapper is strongest, followed by freezeswapper, followed by meteorswapper, and compelswapper is disqualified for sorcerizing itself.

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Also I forgot to ask but do you want values placed on those specific units?

Compelswapper is supposed to compel the enemy it just swapped, like poison and freeze swapper. The compelled unit moves directly toward your side of the field.

Values are nice if you want but are not necessary to get the RP prize.

Does it move towards my first row or towards the unit that swapped it?

Does it move towards
My first row or towards the
Unit that swapped it?

                 - godoftomatoes


I'm a bot. I detect haiku.

Whoa this bot is good, it was so unexpected, but it works so well

toward your first row, that is what "toward your side of the field" is supposed to mean

Okay then I would say it's better than meteor swap as there is some value to it, but it is still worse than freezeswap. As for values I'd price the poisonswapper at 9, freezeswapper at 8, compelswapper at 6, and meteorswapper at 4