Range 3 void is broken and this tiershift removes it.
The last tier might be costed at 16 but I feel 15 would make VM+++ more playable.
NullMage would also need a similar tiershift for thematic purposes.
Range 3 void is broken and this tiershift removes it.
The last tier might be costed at 16 but I feel 15 would make VM+++ more playable.
NullMage would also need a similar tiershift for thematic purposes.
Maybe keeping range 3, but making void effect dissapear if Voudmage dies would be another valid solution imo
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Range 3 is still a huge jump that might be over +5
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keep the range 3 no problem, maybe rework the ability to:
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we don't need Alchemist to literally be a counter to all the good armies
that will result in an unhealthy meta, consisting of only a top tier army and a counter to said army
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Da, it's the range on its psueudo instant destroy.
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