They are very hard, especially if you want all achievements and double difficult if you can't find a team, which is quite common in GW2 and is why i left. I might log back in to see what is going on but I'm not expecting much.
RE: Guild Wars 2 - Going back in time?
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Guild Wars 2 - Going back in time?
I am not into getting all the achievements but some do seem difficult. I do say with each new episode you can easily get a lot of achievements and then the follow up ones are mostly looking for items within the area based from the episode you just did. Some seem quite ridiculous cause you have to unlock so many skins of a certain set to get "max tier" aka the actual achievement which basically give you either a title or some reward you feel it was too grindy. Hell one of the achievements i was working on for a certain sword gave me 3 different tiers of the sword. It looked the same in all 3 tiers and only difference was if it was the "rare" "Exotic" or "Legendary" stats. I just wanted the skin overall so getting tier 1 was good enough.
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at one point when i was playing this game I decided to go after one of the Legendary weapons (the purple ones, i think they were called that) and after grinding for like 3 months, i realized that this was not for me and the stat boost was only like 5% anyway.
GW2 had a lot of potential but since the players immediately figure out what the meta build is and everyone just does that, it became kind of boring to me and the dungeons are too hard for casual players outside of whatever the intro mode was.
I prefer MMO's that have the Tank / Healer /DPS trifecta or whatever it is called... triforce, trinity?
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