Hello Splinterlands Community!!
This post is about the Weekly Battle Challenge with RADIATED BRUTE!!!!!!!
Radiated Brute is part of the Fire Splinter and has the Reach ability. I like to use this monster a lot in battles where I focus on Melee attacks. Its Melee attack is enhanced with Tarsa Summoner and it can do additional damage with the tank to the opponent's tank. I really love this neutral monster in the Splinterlands lineup. I want to show this monster's usefulness by showcasing battles from my daily quest for today. I had to win 5 battles with the Fire Splinter and I won 5 battles by playing 6 battles. This is the best success rate for me in completing Daily quests.
Radiated Brute is a great monster in one's lineup where Melee attack damage has an advantage. For example, many times when playing Splinterlands battles, one has to play within a set of rules, and oftentimes there are rules that give Melee attack monsters an advantage. Some of the rules are as follows -
- Only Melee attack monsters can be used.
- Monsters do not get any armor from summoners or monster abilities.
- Melee and Range attack monsters never miss when they attack.
The above 3 rules are some examples I can think of. There is one more - Melee attack monsters can attack from any position. Radiated Brute can already attack from the second position.
I have a level 2 card. The only difference in stats in Level 1 and Level 2 is +1 Speed, therefore I have a slight advantage when using this card. Below are the enhancements in stats and abilities as one levels up with Radiated Brute.
Battle Rules
- Standard Game Rules apply.
- Total Mana limit 26
- Can play with any Splinter
I was on the way to completing my daily quest and therefore wanted to play with the Fire Splinter. Now, since I am playing with Fire, I need to find a tank that has enough health to survive Range and Melee attacks for a couple of rounds and also had void ability. I have a monster in my deck for cards that meets these requirements.
I went for the following team -
Summoner
Team
Reason for Team Selection - Strategy
Tarsa is the best summoner to use when playing with Fire Splinter. It boosts attack by 1 as well as health by 1. My tank, as I mentioned earlier, has 12 health which becomes 13, and also has Void Ability. Next is the Radiated Brute that makes the total attack on the opponent's tank of 5 Melee damage. In case the opponent used a monster with Demoralize ability then my tank's attack is rendered useless. Therefore, here is where the Radiated Brute comes in handy. Radiated Brute is a great monster for this purpose.
While two of my monsters attack the opponent's tank, I have three monsters in my team that attack the opponent from the rear and also kill the lowest health monster in the opponent's team. The drawback of my monster with opportunity ability is its health. However, based on my experience, Magic attack monsters rarely have the opportunity or snipe ability, unless a game rule says so, and Range attack monsters are not used more than 2 times on average. Therefore, I could use Serpentine Spy as a gamble. If it doesn't get killed by another opportunity monster, then 3 mana will not cost me much but Serpentine spy will do a lot of damage to the opponent's team. I like such monsters in the team as they help remove monsters from the opponent's lineup that restore health or armor.
Battle Link
You can find my battle link and Youtube video below:
Splinterlands Battle Link - Radiated Brute
I did win the battle and hope you all liked my strategy. Let me know your thoughts in the comments below.
Greetings @karamyog I have read many articles about the game, although I have not encouraged me to play. If I ask you about the economic profitability of it, what would you say?
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Well you have to invest $10 to play but you can make that over a period of time. You can buy cards and earn passive income by renting them out. As you progress you make more but that also requires more investment. Sorry, i can't give more numbers.
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