@drlobes @piratedice: Does the lookout stand frightened or run to sound the alarm? (DC6+)
RE: Pirate World Boss Quest (Boss Turn 2)
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Pirate World Boss Quest (Boss Turn 2)
Pirate World Boss Quest (Boss Turn 2)
@drlobes @piratedice: Does the lookout stand frightened or run to sound the alarm? (DC6+)
Ye throw the old knuckle bones and roll a 9
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Cap'n @drlobes doesn't catch the limey lookout in time fer him to sound the alarm. Klaxons go off around the ship, stirring the remainin' crew to arms to fight off the boardin' party.
We'll roll fer the number of enemies next turn. Hope y'er prepared, me 'earty!
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Annnnd it looks like those sailors will have a heavy negative modifier thanks to y'er matey @the.partisan.spy.
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