The virtuality has changed. Couple years ago, virtual was everything what didn’t exist in a real word, just in the box called computer. For today the virtual things still doesn’t exist in reality, but you can see them around you, just with the special devices usage. Who are the people who are keen to shape our reality?
I would call them ‘reality workers’. With the possibilities to change the things we see, they are indeed making futher a one step closer. Let’s meet them today.
Behind the Arcona Ecosystem stands a professional team – Piligrim XXI, with 5 years of experience in developing AR solutions.
Piligrim XXI has been working in the AR development market since 2013, enhancing tourism experience by providing an opportunity to time travel, to see how different historical places and events looked like in the bygone eras.
In 2014, Arcona launched the world’s first outdoor augmented reality park. Currently, 8 augmented reality parks have been sold and are operating in 6 European countries. The company’s revenue is USD 700K. Since 2015, Acrona was doing the research of distributed GIS, augmented reality technologies, 3D simulation, computer vision and artificial intelligence.
Team members and advisers
Team members and advisers
The Arcona team primary consist of Pilgrim XXI developers.
Project CEO and founder:
Ilia Korguzalov
CMO and founder:
Diana Sorina
CTO:
Aleks Zaulichnyy
CCO and founder:
Tania Cherniсk
The rest of Arcona team you can find on their website:
https://www.arcona.io/index.html
Despite the team project attracted a great range of advisers.
Link to their profiles on LinkedIn you can find on Arcona website.
Roadmap
As it was written before, Arcona made the world’s first augmented reality park in a Latvian town Ludza, a small town with a population of about 5,000. We can read in the Arcona whitepaper that in 3 years, over 200,000 people have come to see the reconstruction of a Teutonic knights’ castle Pilgrim XXI made. The augmented reality attraction increased the number of tourists by 30% per year. The duration of time tourists spend on visiting this landmark has increased from 15 minutes to 2 hours.
In 2015 company launched Aurora and Altun AR parks in Russia, Bastille fortress AR park in France. It was called TOP 10 world startups according to Futur en Seine, Paris, France.
Even busier was 2016. Pilgrim X launched AR park the Forum Pompei in Italy and Ice Road in Russia, and they started to develop their own Computer Vision system.
2017 brings another Pilgrim development, new parks and Battle of Narva.
Shortly after the ICO, Arcon platform in prototype version will be released (second half of 2018). Before the end of this year Arcon wants to launch a platform beta-version.
2019: The launch of the AR Viewer. Introduction of the AR Grid positioning system in 10 of the world’s largest cities. Create a total of 1,500 km2 of Digital Land up for sale. The launch of internal economy.
2020: Increase the size of georeferenced AR territory to 40,000 km2 and create a Worldwide Augmented Reality Grid.
2023: Increase the size of georeferenced AR territory to 100,000 km², combining the physical and virtual worlds into one single augmented reality environment.
More information about the project you can find here:
Website:
https://www.arcona.io/index.html
F.A.Q:
https://www.arcona.io/doc/faq.pdf
Whitepaper:
https://www.arcona.io/doc/arcona_white_paper_en_3.pdf
Telegram:
https://t.me/arcona_ico
Disclaimer: this is NOT investment advice. This is purely my opinion, based on facts found on project website, whitepaper, social media and etc. Please do your own research and decide if it qualifies with your risk profile.
Anna Hare
You can find me here:
https://bitcointalk.org/index.php?action=profile;u=1754481
Twitter: @44_crypto
FB: anna.hare.353
Valuer: RuthNews: http://ruth.news/ru/team
Interesting name - Virtual Godzilla )
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