Involve

in involve •  6 years ago 

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Welcome my dear readers.And here came the long-awaited vacation and now I'm ready to introduce you to interesting projects.To do this, I will publish the most promising projects in my opinion. And you read, think and make decisions for yourself. The team Involve creates a platform for selling games and applications like App Store and Google Play, where users will pay for what they use applications or play games.

Startup mission
In Involve intend to create a platform that will bring money not only to game developers, but also players. To do this, they use a blockchain and a special token that will be received by all users of the system for being in the game or application, if it is presented in the Involve ecosystem.Everyone will have access to the games and apps, regardless of location, language and consumer behavior. Similarly is the case with the developers: all will have the opportunity to exhibit your product at the site, provided that it does not promote terrorism, racism and not incite ethnic, religious or political strife.

Platform components
Marketplace. The platform where the user chooses which game to download or which application to use. By default, all of them are provided free of charge, but the developers have the right to choose the monetization model of their product.
Crowdfunding. Involve team will offer users to select several projects for early financing (games and apps) from time to time. Thanks to this, the developers of indie games will be able to run their project bypassing large corporations and venture funds, which take away their copyrights and most of the profits.
Marketing. The ecosystem will also provide an opportunity to promote indie projects-for free or at a reasonable price. The developers promise that it will be much cheaper than promotion in the App Store and Google Play, and more effective
Advantages of the idea of Involve
For players. The main objective of Invest is to provide people with the opportunity to earn in a world where automation takes 1-2% of jobs annually. Thanks to their project, users of mobile devices will be able to receive money for what they do. This will reduce poverty in the world, leading to a reduction in violence, mortality and suffering.For advertisers. On the platform you can advertise a variety of products and services without intermediaries like Google AdMob, Chartboost, InMo bi or Tapj oy. Without these monopolists, advertising will be available to small companies and developers, which will lead to a sharp development and expansion of the market.For developers. Involve stands out against the competition 4 advantages:

The best environment for indie developers. Without unnecessary intermediaries and the monopoly of large marketing campaigns, everyone will have a chance to succeed.
Minimum marketing costs. The project team claims that on their platform, players will be advertising apps they like, not advertisers and big bumps in glass skyscrapers.
You can remain independent and public. Development of modern mobile games costs a lot of money, a significant part of which goes to the promotion and payment to various intermediaries. In Involve there will be no intermediaries and expensive advertising, so the cost of development will be significantly reduced. In addition, developers will have access to a simple crowdfunding model.
Low commission. Large marketplaces for mobile applications take up to 30% of sales. On Involve this amount will be reduced to 10%.

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Resume Involve
The idea of the project is very tempting for players, as they are likely to be happy with the possibility of earning a playful favorite shooter or RPG-shku. This in turn will attract advertisers and developers who want to enter the newly created market. That is, the success of Involve in the short term is ensured. In the long term, it's not so simple: if the reward is small or there are no interesting projects, the platform will become empty. In other words, Involve's commercial success will be judged when players begin to earn rewards, which will happen closer to the beginning of 2019. We'll wait.

Website: http://icoinvolve.io
Whitepaper: http://icoinvolve.io/wp-content/uploads/2018/04/white-paper-last.pdf
ANN Thread: https://bitcointalk.org/index.php?topic=3337075.new#new
Twitter: https://twitter.com/Involve_f
Facebook: https://www.facebook.com/involvefoundation
Telegram: https://t.me/involve_info_channel

Author: https://bitcointalk.org/index.php?action=profile;u=1725951
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You have a minor misspelling in the following sentence:

In the long term, it's not so simple: if the reward is small or there are no interesting projects, the platform will become empty.
It should be in the long run, instead of in the long term,.