6번째는 지금까지 정리했던 모든 옵션이 추가된 풀옵션 코드 입니다.
(본문에 있는 코드는 혹시 모르니 이더리움 홈페이지에서 복사 하는걸 추천 드려요)
원제 : Create your own CRYPTO-CURRENCY with Ethereum
출처 : https://ethereum.org/token
Improved Coin
FULL COIN CODE
모든 고급 옵션을 추가하면 최종 코드가 다음과 같이 표시됩니다.
...................................................................................................
pragma solidity ^0.4.16;
contract owned {
address public owner;
functionowned()public{
owner = msg.sender;
}
modifier onlyOwner {
require(msg.sender == owner);
_;
}
functiontransferOwnership(address newOwner)onlyOwnerpublic{
owner = newOwner;
}
}
interfacetokenRecipient{ functionreceiveApproval(address _from, uint256 _value, address _token, bytes
_extraData)external; }
contract TokenERC20 {
// Public variables of the token
string public name;
string public symbol;
uint8 public decimals = 18;
// 18 decimals is the strongly suggested default, avoid changing it
uint256 public totalSupply;
// This creates an array with all balances
mapping (address => uint256) public balanceOf;
mapping (address => mapping (address => uint256)) public allowance;
// This generates a public event on the blockchain that will notify clients
event Transfer(address indexed from, address indexed to, uint256 value);
// This generates a public event on the blockchain that will notify clients
event Approval(address indexed _owner, address indexed _spender, uint256 _value);
// This notifies clients about the amount burnt
event Burn(address indexed from, uint256 value);
/**
* Constrctor function
*
* Initializes contract with initial supply tokens to the creator of the contract
*/
functionTokenERC20(
uint256 initialSupply,
string tokenName,
string tokenSymbol
)public{
totalSupply = initialSupply * 10 ** uint256(decimals); // Update total supply with the decimal amount
balanceOf[msg.sender] = totalSupply; // Give the creator all initial tokens
name = tokenName; // Set the name for display purposes
symbol = tokenSymbol; // Set the symbol for display purposes
}
/**
* Internal transfer, only can be called by this contract
*/
function_transfer(address _from, address _to, uint _value)internal{
// Prevent transfer to 0x0 address. Use burn() instead
require(_to != 0x0);
// Check if the sender has enough
require(balanceOf[_from] >= _value);
// Check for overflows
require(balanceOf[_to] + _value > balanceOf[_to]);
// Save this for an assertion in the future
uint previousBalances = balanceOf[_from] + balanceOf[_to];
// Subtract from the sender
balanceOf[_from] -= _value;
// Add the same to the recipient
balanceOf[_to] += _value;
emit Transfer(_from, _to, _value);
// Asserts are used to use static analysis to find bugs in your code. They should never fail
assert(balanceOf[_from] + balanceOf[_to] == previousBalances);
}
/**
* Transfer tokens
*
* Send `_value` tokens to `_to` from your account
*
* @param _to The address of the recipient
* @param _value the amount to send
*/
functiontransfer(address _to, uint256 _value)publicreturns(bool success){
_transfer(msg.sender, _to, _value);
returntrue;
}
/**
* Transfer tokens from other address
*
* Send `_value` tokens to `_to` in behalf of `_from`
*
* @param _from The address of the sender
* @param _to The address of the recipient
* @param _value the amount to send
*/
functiontransferFrom(address _from, address _to, uint256 _value)publicreturns(bool success){
require(_value <= allowance[_from][msg.sender]); // Check allowance
allowance[_from][msg.sender] -= _value;
_transfer(_from, _to, _value);
returntrue;
}
/**
* Set allowance for other address
*
* Allows `_spender` to spend no more than `_value` tokens in your behalf
*
* @param _spender The address authorized to spend
* @param _value the max amount they can spend
*/
functionapprove(address _spender, uint256 _value)public
returns(bool success){
allowance[msg.sender][_spender] = _value;
emit Approval(msg.sender, _spender, _value);
returntrue;
}
/**
* Set allowance for other address and notify
*
* Allows `_spender` to spend no more than `_value` tokens in your behalf, and then ping the contract about it
*
* @param _spender The address authorized to spend
* @param _value the max amount they can spend
* @param _extraData some extra information to send to the approved contract
*/
functionapproveAndCall(address _spender, uint256 _value, bytes _extraData)
public
returns(bool success){
tokenRecipient spender = tokenRecipient(_spender);
if (approve(_spender, _value)) {
spender.receiveApproval(msg.sender, _value, this, _extraData);
returntrue;
}
}
/**
* Destroy tokens
*
* Remove `_value` tokens from the system irreversibly
*
* @param _value the amount of money to burn
*/
functionburn(uint256 _value)publicreturns(bool success){
require(balanceOf[msg.sender] >= _value); // Check if the sender has enough
balanceOf[msg.sender] -= _value; // Subtract from the sender
totalSupply -= _value; // Updates totalSupply
emit Burn(msg.sender, _value);
returntrue;
}
/**
* Destroy tokens from other account
*
* Remove `_value` tokens from the system irreversibly on behalf of `_from`.
*
* @param _from the address of the sender
* @param _value the amount of money to burn
*/
functionburnFrom(address _from, uint256 _value)publicreturns(bool success){
require(balanceOf[_from] >= _value); // Check if the targeted balance is enough
require(_value <= allowance[_from][msg.sender]); // Check allowance
balanceOf[_from] -= _value; // Subtract from the targeted balance
allowance[_from][msg.sender] -= _value; // Subtract from the sender's allowance
totalSupply -= _value; // Update totalSupply
emit Burn(_from, _value);
returntrue;
}
}
/******************************************/
/* ADVANCED TOKEN STARTS HERE */
/******************************************/
contract MyAdvancedToken is owned, TokenERC20 {
uint256 public sellPrice;
uint256 public buyPrice;
mapping (address => bool) public frozenAccount;
/* This generates a public event on the blockchain that will notify clients */
event FrozenFunds(address target, bool frozen);
/* Initializes contract with initial supply tokens to the creator of the contract */
functionMyAdvancedToken(
uint256 initialSupply,
string tokenName,
string tokenSymbol
)TokenERC20(initialSupply, tokenName, tokenSymbol)public{}
/* Internal transfer, only can be called by this contract */
function_transfer(address _from, address _to, uint _value)internal{
require (_to != 0x0); // Prevent transfer to 0x0 address. Use burn() instead
require (balanceOf[_from] >= _value); // Check if the sender has enough
require (balanceOf[_to] + _value >= balanceOf[_to]); // Check for overflows
require(!frozenAccount[_from]); // Check if sender is frozen
require(!frozenAccount[_to]); // Check if recipient is frozen
balanceOf[_from] -= _value; // Subtract from the sender
balanceOf[_to] += _value; // Add the same to the recipient
emit Transfer(_from, _to, _value);
}
/// @notice Create `mintedAmount` tokens and send it to `target`
/// @param target Address to receive the tokens
/// @param mintedAmount the amount of tokens it will receive
functionmintToken(address target, uint256 mintedAmount)onlyOwnerpublic{
balanceOf[target] += mintedAmount;
totalSupply += mintedAmount;
emit Transfer(0, this, mintedAmount);
emit Transfer(this, target, mintedAmount);
}
/// @notice `freeze? Prevent | Allow` `target` from sending & receiving tokens
/// @param target Address to be frozen
/// @param freeze either to freeze it or not
functionfreezeAccount(address target, bool freeze)onlyOwnerpublic{
frozenAccount[target] = freeze;
emit FrozenFunds(target, freeze);
}
/// @notice Allow users to buy tokens for `newBuyPrice` eth and sell tokens for `newSellPrice` eth
/// @param newSellPrice Price the users can sell to the contract
/// @param newBuyPrice Price users can buy from the contract
functionsetPrices(uint256 newSellPrice, uint256 newBuyPrice)onlyOwnerpublic{
sellPrice = newSellPrice;
buyPrice = newBuyPrice;
}
/// @notice Buy tokens from contract by sending ether
functionbuy()payablepublic{
uint amount = msg.value / buyPrice; // calculates the amount
_transfer(this, msg.sender, amount); // makes the transfers
}
/// @notice Sell `amount` tokens to contract
/// @param amount amount of tokens to be sold
functionsell(uint256 amount)public{
address myAddress = this;
require(myAddress.balance >= amount * sellPrice); // checks if the contract has enough ether to buy
_transfer(msg.sender, this, amount); // makes the transfers
msg.sender.transfer(amount * sellPrice); // sends ether to the seller. It's important to do this last to avoid
recursion attacks
}
}
...................................................................................................
Downvoting a post can decrease pending rewards and make it less visible. Common reasons:
Submit
thanks~!!
Downvoting a post can decrease pending rewards and make it less visible. Common reasons:
Submit
Congratulations @elysia! You have completed the following achievement on Steemit and have been rewarded with new badge(s) :
Award for the number of upvotes received
Award for the number of comments received
Click on the badge to view your Board of Honor.
If you no longer want to receive notifications, reply to this comment with the word
STOP
Downvoting a post can decrease pending rewards and make it less visible. Common reasons:
Submit
thanks!
Downvoting a post can decrease pending rewards and make it less visible. Common reasons:
Submit