Steemian, good night everyone, meet me @fachrulrazi good on this occasion I will review and give tips and tricks how to play Hero Pasha and what items are in use Hero Pasha according to my experience playing Mobile Legends
This time I will review the herage mage who just attended Wing of Vengeance - Fasha. Overview of the characteristics of this Fasha hero is a long range mage or hero mage that can strike from a distance. It costs 32.000 BP only. Without much ado this is the review and explanation of the new hero mage Fasha:
Passive -> Spiritual Unity
In a few moments, Verri (white bird) will enter in hunting mode, providing extra magic damage and slow effects on enemies.
Skill 1 -> Wings by Wings
Fasha / Pharsa will be a mist around Verri for 5 seconds (disappears into smoke around the white bird), and he can walk through the wall / wall, in this mode he can still be attacked by the hero of the opponent / monster / turret and this skill will be released if he exposed to CC / crowd control skill.
Skill 2 -> Energy Impact
Shoot the red laser towards the front that can penetrate in a straight line and provide magic damage.
Skill 3 -> Feathered Air Strike
Source
Fasha / Pharsa will fly in the air and drop the attack to the specified area, give magic damage and he can continue firing for 13 seconds in the air, the skill will be finished if he moves.
According to ane hero is very good for poke attacking the enemy safely from a distance because the range of his ultimate skill area is very far, coupled with his 1 skill he can freely escape through walls and various obstacles that exist. Only his 2 skill that looks mediocre, just the usual laser shots like other skill-skills in general.
Range skill 2 is actually not too far away, only ultinya skill is a long distance, but cooldown skill ulti this only briefly because that hero is practically quite OP as long range mage because it can be spam skill enemy shoot heroes from long distance safely.
Excess Fasha:
The ultimate skill has a very wide range of areas, great for pokes and push towers.
Burst damage skill ultinya quite sick if the enemy hit his shot repeatedly.
Very high mobility thanks to his 1st skill he can penetrate the wall and move very quickly.
Disadvantages of Fasha:
Do not have good CC / crowd control skill, only pure magic damager only.
Quite difficult to direct the shot from his ultimate skill especially if his enemy moves quickly.
Damage skill 2 and skil 3 are not so big, it does not have a short one-shot burst damage.
Vulnerable CC and skill 1 can also be canceled with crowd control like stun / disable.
BUILD HERO PASHA
Lightning Truncheon: passive for +75 magic power, +30 where regen
Magic Shoes: passive for + 10% cooldown reduction, and uniqueness +40 movement speed
Concentrated Energy: passive for + 70 magic power, +700 HP, unique + 30% spell Vamp
Feather of Heaven: passive for +65 magic power, + 30% attack speed
Glowing Wand: passive for +75 magic power, + 5% movement speed, +15 magical
Blood Wings: passive for +150 magic power, +150 H
Emblem and Ability Hero Fasha
Here I will explain the Emblem and Ability what fits the same Hero Fasha according to my experience:
- Magic Emblem
I suggest Pasha use Magic Set Emblem because Pasha is Mage type so I think this Emblem set is suitable for this Hero. As for if Emblem Magic Set.
- Ability Flicker
I think Pasha hero is better using spel flicker because he can run away from the battle.
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