Peerplays
A Provably Fair Blockchain-Based Gaming Platform
Jonathan Baha'i, Michael P. Maloney
May 2016
Abstract
The online betting and gambling industry has been constantly plagued with accusations of fraud and cheating by both players and system administrators. In the United States alone, over a dozen online gaming sites have either gone bankrupt or been forcefully shut down by authorities since 2011, resulting in tens of millions of dollars in deposits that have yet to be returned to players. Despite these setbacks, the industry continues to grow, and players continue to risk depositing their funds into centrally owned and operated gaming websites.
Provably fair online gaming is badly needed. Enter Peerplays, a solution for provably fair blockchain-based gaming that allows users to design their own specialized tokens or chips, buy or sell gateway tokens for popular cryptocurrencies like Bitcoin or Ether and then wager these tokens in on-chain games.
There is no “house” in Peerplays, but instead players are matched with other users for peer-to-peer gameplay through a series of smart contracts. These contracts escrow the funds wagered by each player and then release them to the winner after specific conditions within a game are met and verified. Smart contracts are built directly into the native blockchain code rather than a virtual scripting machine, which makes transaction processing fast enough to enable millions of players to interact almost simultaneously.
Table of Contents
- Introduction
- Blockchain Consensus
- Native Smart Contracts
- Provably Fair Gaming
- Fee Distribution Flowchart
- Mega-Jackpots and PowerUp Points
- Trustless Asset Exchange
- Wagering
- Server-Side Tournament Hosting
- Conclusion
- References
Introduction
A Peer-to-Peer Marketplace is an online exchange that brings people and/or businesses together to deal with each other directly without having to go through traditional slow and expensive multi-party networks. In these marketplaces, motivated individuals with resources and specific skills or talents can simply connect with willing customers through a 3rd party “dispatch” service, consisting of either an online platform or mobile app to facilitate a commercial exchange of goods or services and payment between the buyer and seller. Airbnb, eBay, Etsy, Freelancer, Kickstarter, Mr. Delivery, and Uber are examples of the most successful of Peer-to-Peer networking models today.
With the advent of blockchain technologies, and specifically the platform called Graphene, it is now possible to launch a peer-to-peer dispatch service that runs almost entirely on its own. Graphene is an open-source, MIT licensed, decentralized blockchain technology that utilizes a Delegated Proof of Stake (DPoS) consensus mechanism, which leverages the power of stakeholder voting to resolve consensus issues in a fair and democratic way. Commercial interactions between users facilitated by Graphene are cheaper and faster than a traditional company due to greatly reduced overhead costs, while membership and operational criteria is still flexible enough to grow and adapt through a democratic process.
Even better, all actions on the blockchain are publicly accessible for audit and verification, eliminating the possibility of cheating. And since decentralized blockchains cannot easily be turned off or shut down by external agencies, blockchain-based companies may be among the first organizations in history to enjoy complete global autonomy. This has recently sparked a worldwide movement to promote and explore blockchain technologies as a potential catalyst for new social, political, cooperative, and for-profit business models.
One such model addressed by Peerplays is the creation of a provably fair and auditable gaming platform, because the online betting and gambling industry has been constantly plagued with accusations of fraud and cheating by both players and system administrators.[1] Peerplays also offers an alternative for payment processing of wagers, as the current legacy system often involves complex legal compliance hurdles which have to be dealt with separately in each country of operation.[2] If payment processing can be outsourced to a decentralized blockchain, 3rd party gaming partners can unburden themselves in ways that lower the barrier to entry into the marketplace.
Blockchain Consensus
Graphene, the technology behind Peerplays, is the same platform used by
BitShares, Steem, and Muse. It currently offers the fastest block production
times and the highest throughput of any decentralized blockchain consensus
mechanism available - supporting 3 second blocks and a potential throughput
capacity of over 100,000 transactions per second.[3] On a Graphene-based
blockchain, stakeholders elect trusted signing "witnesses", and a periodic,
randomly chosen deterministic block signing order allows each witness to know
when their turn to sign is approaching. Thus, block production speed is only
limited by the bandwidth capacity of the signing nodes and the speed of light - which is about 1 second for a packet to circle the globe - meaning a high
bandwidth network could achieve about 1 second average block times.
The high throughput capacity of a Graphene-based blockchain is due to a number
of architectural specifications modelled after the LMAX (online FX trading)
exchange, which has achieved upwards of 6 million transactions per second
(TPS).[4] Some of these highly streamlined design parameters include the
limiting of the core business logic to a single thread, the removing of
cryptographic operations (hashes and signatures) from the core business logic,
the division of validation into state-dependent and state-independent checks,
the use of an object oriented data model, and keeping databases memory-
resident.[5]
Adding new features to a Graphene blockchain requires stakeholder approval,
but this process is a largely seamless experience for users because most will
use the lightweight or hosted clients, and only full nodes are required to
upgrade. On the BitShares network, for example, hard forks usually take a few
hours and disruption for most users is minimal to none.
Native Smart Contracts
Here is what Daniel Larimer, lead developer for Graphene, says about running
Smart Contracts on Graphene:
Many blockchains are adopting a general purpose scripting language to define all operations. These designs end up defining the "Business Logic Processor" as a virtual machine and all transactions are defined as scripts to be run by the virtual machine. This approach takes te single-threaded limitations of a real CPU and compounds them by forcing everything through a virtual CPU. A virtual CPU, even with Just-In-Time compilation, will always be slower than a real CPU.
...Based upon the lessons we learn from LMAX, we know tht a virtual machine or a blockchain should be designed with single-threaded performance in mind. This means it should be optimized for Just-In-Time compilation from the beginning, and that the most frequently used smart contracts should be supported natively by the blockchain, leaving only te rarely-used custom contracts to run in a virtual machine.
The BitShares Decentralized Asset Exchange uses an order matching algorithm
which is a wonderful example of one such "natively supported" smart contract.[6]
This feature allows buy and sell orders between users to be filled instantly
and has been proven in stress tests to handle thousands of unique transactions
per second.[7] Furthermore, we can use the analogy of "opening and filling
orders" within a marketplace to describe Peerplays player matching - the
operation through which players interact with one another using the gaming
tournament smart contracts.
To begin the process, each player opens an "order" which is then accepted and
"filled" by the appropriate on-chain smart contract. The smart contract then
matches pairs or groups of players together, arbitrates the terms and rules of
the game between players and releases the funds to the winner. We have coined
the term Peerplays Marketplace to describe this feature.
Step 1: A Player opens/broadcasts an Offer to Contract, henceforth referred to
as OTC, into the Peerplays Marketplace. Each OTC contains the appropriate
funds to buy-in to the desired game, as well as other data required to define
the terms in which he wishes to engage in the desired game or tournament.
Step 2: OTCs are matched by a player matching (order matching) algorithm.
Step 3: After players are matched, game play begins and players voluntarily
interact (compete) with each other to fulfill the conditions set forth by the
rules of the particular game or tournament and their agreement with the Smart
Contract.
Step 4: Funds are unlocked by the Smart Contract and sent to the winner, minus
any fees which the blockchain automatically distributes to the appropriate
places via profit sharing (section 4).
Additionally, an essential element for most games on Peerplays includes the
on-chain Random Number Generator (RNG) and shuffle program which can generate
numbers which are then encrypted to a player's private/public key pairing and
published on the blockchain. Players are then able to publish or reveal
blinded cryptographic signatures to "prove" their positions or holdings in the
game, and fast and reliable block times means they can do so with the speed
and frequency necessary to facilitate real-time gameplay for on-chain casino
card games, popular board games, and other games of skill.
Provably Fair Gaming
Peerplays is a universally auditable platform. All smart contracts are written
in open-source code, so it is easy to verify that they are functioning as
advertised. By broadcasting an OTC, each player essentially enters into an
"arbitration agreement" with the blockchain, after which time their only
recourse is to follow the rules. The release of escrowed funds is always
dependent on voluntary moves (or lack thereof) on the part of each player, so
failure to perform these actions in a timely manner, or failure to produce the
"winning hand" automatically removes a player's eligibility to receive the
jackpot payout.
By way of explanation, let us create a hypothetical game called High Card.
Here are the rules of this game:
Two players place an initial wager (ante), and then each is dealt a single
card from a 52 card deck. After each player looks at her card, a round of
betting ensues, or either player can fold. If both remain, then each reveals
their card and the highest card wins. (Note: suits would also have to be
ranked from high to low, for example diamonds low, then clubs, then hearts,
and then spades high.)
To play this game on Peerplays, each player opens an OTC for the game which
includes the appropriate ante. After they are matched, the smart contract
locks up their funds and the RNG deals each of them a card "face down" -
meaning each player's card is published on the blockchain but encrypted to
their private/public key pair.
Then, they are each be able to view their individual cards without revealing
it to the other, and make their decisions on whether to bet or fold. Betting
involves sending additional funds to the smart contract to escrow. If either
player folds, then the smart contract releases the funds to the other player.
If one bets and the other calls, or if both pass on the round of betting, then
it is time to reveal the cards.
To do this, each user must publish the decrypted version of their secret,
which can then be proved to be equal to the encrypted version by re-encrypting
it with their public key. This "proof" is validated automatically by the
blockchain code when the user publishes the decrypted version. The smart
contract then awards the funds to the player with the higher card. If either
player fails to reveal their proof within a certain time limit, they
automatically forfeit the jackpot.
At launch, Peerplays will allow players to choose single-elimination
tournament brackets which facilitate multi-player tournaments by pairing off
players in head-to-head competition through a series of rounds. The randomized
player matching algorithm will prevent or greatly reduce the ability for
players to collude, and individual head-to-head games are not subject to
collusion in the same way as multi-player tables.
These are just a few of the basic tools and features which will be available
on Peerplays. Using only these functions we have outlined here, an almost
unlimited variety of on-chain games can be written and implemented.
Profit Sharing
The Peerplays network earns revenue from various operations like the creation
and trading of digital asset tokens by users, and the performance of certain
custom operations, but most notably from the rake - which is a percentage of
each jackpot deducted as a fee. This model allows the network to financially
benefit from the trustless arbitration of each tournament and thus prevents
Peerplays from having to act as a "house" and bet against its users.
Every time a fee is collected, the blockchain automatically splits it into a
virtual account governed by a smart contract which distributes the fees in
three directions. The largest percentage is distributed at regular intervals
into the accounts of Peerplays core token holders as profit sharing. This
means that core token holders receive a portion of every jackpot paid in any
of the certified wagering instruments, along with a portion of the rest of the
network fees. Another term for the core tokens is Fee-Backed Assets or FBAs,
because they entitle the holder to a portion of the fees collected by the
network.[8] The next portion is directed towards blockchain maintenance, such as
for paying block producers and fixing bugs. And the third portion is sent to
the Mega-Jackpot virtual accumulation account (outlined in the next section).
All of these fees and percentages are determined by the elected Peerplays
Committee members, who are voted for by the Peerplays token holders.
The flowchart below explains how player's fees are distributed
Note: Hosted clients never have control over players funds, they merely offer
an "access point" into Peerplays.
Mega-Jackpots and PowerUp Points
Mega-Jackpot tournaments are a way for the Peerplays network to occasionally
become the sponsor of large tournament jackpots by utilizing the network's
unique "profit sharing" capabilities. Peerplays automatically allocates a
small percentage of every network fee into a smart contract-secured virtual
account called the Mega-Jackpot Fund. This smart contract then automatically
schedules and hosts Mega-Jackpot tournament events, and the funds are unlocked
and instantly transferred to the tournament winners.
PowerUp points are the user-reward tokens of the Peerplays network, and are
distributed according to win-loss records and amounts wagered, among other
factors. PowerUp is the only token accepted as the buy-in fee for Mega-Jackpot
tournaments, so they will be in high demand during Mega-Jackpot sign up
periods. They are tradeable on the asset exchange, and players can use them
for purchases, rewards, or include them in sponsored Jackpot pools for their
own Custom tournaments.
Open Source GUI
All the operations for regular gameplay on Peerplays will be integrated into a
basic open-source Graphic User Interface (GUI) for a seamless user experience.
This GUI will be published and maintained, exposing all the basic blockchain
functions including simple tools for players to create their own buy-in games,
organize and host multi-player tournaments, and buy, sell and create tokens.
It will also support live gameplay for all on-chain games. The user interface
will be translated into several languages, and will have a modified BSD
licence for both personal and commercial use.
Trustless Asset Exchange
As a Graphene Blockchain, Peerplays has the same asset creation and exchange
features as BitShares,[9] enabling users to create their own tokens, and place
buy and sell orders on the internal market which are filled by the on chain
order matching smart contract. They can also transfer, buy and sell gateway
tokens for popular cryptocurrencies like BTC and ETH and price-stable
SmartCoins from the BitShares platform from a growing number of reputable
gateway services. Players can even provide their own profitable gateway
services by buying and selling in-game assets for popular RPGs.
Wagering
The Peerplays tournament smart contract accepts any user issued token for
wagering, but charges a small fee if the tokens are not one of the certified
wagering instruments. These instruments are chosen in accordance with
standards of acceptable value as determined by the committee. Certified
instruments charge a rake fee in place of the standard registration fee, which
is automatically distributed as part of the profit sharing program. Users can
also place wagers with the Peerplays core token.
Hosted (Public) Client Portals
Hosted client portals are a way for users to access the Peerplays blockchain
through their web browser,[10] while their private keys are stored locally. They
are more convenient than private desktop clients, but like most cryptocurrency
wallets they require backups to prevent accidental loss of funds. Private
desktop client portals operate much like lightweight wallets that do not
require the user to download a full node, but instead reference a series of
trusted public nodes. For the highest level of security, users can also run
their own full node in conjunction with the desktop client.
Operating a public hosted client portal is an opportunity for businesses to
make extra income through the referral program or by building and connecting
an independent 3rd party website to organize and host their own server-side
tournaments.
Server-Side Tournament Hosting
Server-side game hosting is still a trusted and proven model in the eSports
industry, and has seen explosive growth in the past 5 years. Peerplays
supports optional server-side hosting of games while offering a variety of
tools for business enhancement. For example, simply connecting to Peerplays
through the API allows anyone to utilize the decentralized network for
processing of wagers and jackpots while continuing to operate an independent
website. Peerplays' customizable tournament management smart contract lets any
game publisher, advertiser, tournament host or vendor create their own
tournament structures, fee schedules, and wager collection & distribution
methods for any off-chain (server hosted) game in the world. And gaming
partners can offer additional benefits and perks to users by designing their
own custom GUI or even by simply hosting the basic open-source Peerplays GUI
on a public server.
Peerplays also has a blockchain guaranteed referral program which
automatically pays a percentage of lifetime revenue for each new player
referred to the network, which means businesses can earn major "kickbacks" by
plugging into Peerplays and getting all their existing users to sign up for a
Peerplays account.
Conclusion
Peerplays offers a unique value proposition to both end users and existing
businesses. By combining provably fair gaming with a decentralized blockchain-
based wagering, Peerplays effectively tackles several key industry challenges
while offering strong incentives for existing gaming platforms to integrate.
Overall, the platform is well equipped for future growth and adaptation to
changing market conditions due to its next-generation voting and consensus
mechanisms, and is strongly positioned to become the premiere go-to provider
for blockchain based solutions in the online gaming industry.
References
https://bitshares.org/blog/2015/06/08/measuring-performance/
https://bitshares.org/zh/technology/high-performance-and-scalability/
Available for Downalod
PDF Version of Peerplays Whitepaper
For More Information
Can we trust these guys?
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Lots of people trusts them.
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Thanks for sahring.
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I'll take the Packers minus 2.5 anyone out there wanna to take the other end of this bet?
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I try to avoid gambling and betting. I think they do more harm than good. I prefer video games, which today bring people from different countries together. Playing online games not only allows you to have fun, but also to make friends.
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