opengl bugs in osx mojave

in programming •  6 years ago 

it seems that even tho apple only seems to have depreciated opengl at the moment they might be quietly trying to force people to switch. If you write code using opengl on osx and are expirencing black windows/screens try switching to freeglut and forcing profile 3.2 or later. yes it will make your program run under xquartz but it should fix the issue.

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