Commodore World, Issue Number 6

in retrocomputing •  6 years ago  (edited)


http://megalextoria.blogspot.com/2018/08/commodore-world-issue-number-6.html

Commodore World was a magazine for Commodore 64 and Commodore 128 users published bimonthly in the mid to late 1990s. This was really the last U.S. based traditional print magazine for Commodore 8-bit computers. Issue Number 6 includes:

Features

  • Word Tools - Pick the right tool for your word processing requirements.
  • Anatomy of the Printed Page - There's a lot more to laying out a page than just filling it up with text.

Reviews

  • Software: Keystone Software - Label Maker and one or more dedicated databases may be your key to success.
  • Games: Miniviews - Total Eclipse, Atomino, Ultima V, Acrojet, and Superman: The Man of Steel.
  • Hardware: Big-D Kits - Kits to simplify installing device selection switches in your 128D.

Columns

  • Just For Starters - You're off and printing as we continue to show you the BASIC's.
  • Foreign Exchange - The largest computer user's group in the world? Take a look at Germany's GUC.
  • Hard Tips: 128D Device Switch Installation - For the do-it-yourselfer, here's how to install device selection switches.
  • Graphic Interpretation - With all the powerful Window and Macintosh machines around, why use GEOS?
  • geoProgrammist - More info on how making your GEOS applications work with 40 and 80 columns.
  • Basic Instincts - Add repairs and more in the final installment of STARSHIP COMBAT.
  • SCSI Magic - For CMD HD programmers, SCSI Commander takes a fair leap forward.
  • Advanced Techniques - Find out how text adventure data structures work.

Departments

  • From the Editor
  • Backtalk
  • User Group Connection
  • On the Horizon
  • The Connection
  • Top Tips

Read more: http://www.megalextoria.com/wordpress/index.php/2018/08/09/commodore-world-issue-number-6/

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