Sgame Pro - The First Mobile Game Aggregator Made In Blockchain
The first mobile game aggregator built on the blockchain that allows users to “mine” crypto-tokens simply by playing the world’s most popular games.
OFFICIAL COLLABORATION: Pewdiepie #1 YouTuber in the world.
--About SgamePro
With almost 20% YoY growth, the global mobile gaming market remains the stand out segment of the overall gaming market which itself is forecast to grow at a 3 year CAGR of 9.4% to $142bn. The main drivers behind this are increasing smartphone adoption, improving mobile internet connectivity and the ever growing number of high quality mobile games.
Mobile as the largest source of gaming revenue has paved the way for a new array of business models and integrated payment solutions ranging from subscriptions fee, pay-per-play, in-app purchase (IAP), royalty to premium account, upgrade remunerations and - most importantly - advertising in app (ADV).
Within this framework the free-to-play mode, with revenue derived from ADV and the sale of digital goods, has emerged as the dominant model. Supercell, the maker of mobile games Clash Royale™ and Clash of Clans™, generated $2.3 billion in sales in 2016, all coming from Players purchasing digital goods to compete with each other.
--ABOUT PRODUCT:
1.Conept
We enable players to be rewarded with our newly issued utility crypto-token SGM while simply playing the world’s most popular mobile games. SGM will be the only way to access and benefit from the Sgame Pro Platform and the sole settlement method for all transactions within the Sgame Pro ecosystem.
2.Focus:
Under development since August 2016, Sgame Pro successfully launched its Alpha version in 2017 achieving over 50,000 downloads with no marketing spend. Our entire focus is on the rapidly growing mobile gaming industry and we have developed several technical innovations in favor of Players, Publishers, Merchants and Influencers.
3.Innovation
Our platform aggregates the fragmented sector of independent and major game Publishers into a one-stop-shop gaming platform where Players will have the opportunity to challenge others in games that were previously only single player. This innovation is truly disruptive given that 78% of the mobile gaming market is single player while most of the revenues stem from multiplayer games.
--ABOUT TEAM:
--ABOUT ROADMAP:
1
November 2016
Project start.
2
April 2017
Development phase start.
3
October 2017
Alpha Version launch.
4
January 2018
Partnerships with Influencers & Publishers.
5
March 2018
SGM Pre-Sale.
6
April 2018
Platform blockchain integration.
7
Q2 2018
Launch of Version 1.0
Main Token Sale.
8
July 2018
Expansion of partnerships with Influencers & Publishers.
9
November 2018
Launch of Version 2.0 (extensive set of new features added)
Marketing campaign US/EU.
10
March 2019
Target user base of 1mm.
11
May 2019
Marketing campaign Asia.
12
September 2019
Target user base 3mm.
--ABOUT Sale Details
Issuer: Sgame Sa (Swiss Based)
Symbol: SGM
Type: ERC20
Main Sale: Sept 2018
Price in Main Sale: CHF 0.12
Exchange Rate ETH/CHF:24h prior Main Sale
Currency: ETH
KYC: Required
CONCLUSION
This is a ico that is highly rated on the ico review site, they have a strong team, clear and transparent project along with detailed roadmap. In my opinion, this is a ico worth the investment. , so invest immediately
MORE INFORMATION:
Website: https://sgamepro.io/
Whitepaper: https://sgamepro.io/wp-content/uploads/2018/05/Sgame_Pro-White_Paper-v1.73.pdf
Twitter: https://twitter.com/sgame_official?lang=en
Facebook: https://www.facebook.com/sgamepro.io/
Telegram: https://t.me/sgamepro
Reddit: https://www.reddit.com/r/sgamepro/
author: Silicat1991
https://bitcointalk.org/index.php?action=profile;u=1886617
HOT ICO 2018
Downvoting a post can decrease pending rewards and make it less visible. Common reasons:
Submit