Trading for a Spiked Club Near New Town | Settlers Mod | Part 11 | 7 Days to Die Modded

in sevendaystodie •  7 years ago 

Today there is an airdrop, but we have to leave it. There was just to much heat in the area so we head to the main objective. Trader Rekt. We find the spiked club schematic and then try to trade for it. We then head over the mountain looking for new towns and we find one. We head back to base early in the night. By the time morning has come we have new armour and iron tools.

Authors get paid when people like you upvote their post.
If you enjoyed what you read here, create your account today and start earning FREE STEEM!