Hi there!
![](https://steemitimages.com/640x0/https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/splinterlands/KHc4rWV5-Manticore20l.png)
Theme of the week for Share your battle challenge is: THE MANTICORE 🦁, a powerful dragon card usable in almost every situation as a support of a tank.
Card analysis
![](https://steemitimages.com/200x0/https://d36mxiodymuqjm.cloudfront.net/cards_by_level/reward/Manticore_lv6.png
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Little league card here. Costs 4 mana and has good melee damage, average speed, high health: strong stats for a "reach" monster. The health is high enough to absorb at least 2 turns of blasting attacks and it is pretty solid also against retaliate monsters, giving 3 damage + thorns.
Card usage
We are used to see Manticore in action since lower leagues, paired with its other rewards friends in this pretty classic and over-used 5$ lineup:
![](https://steemitimages.com/150x0/https://d36mxiodymuqjm.cloudfront.net/cards_by_level/reward/Daria%20Dragonscale_lv2.png
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![](https://steemitimages.com/150x0/https://d36mxiodymuqjm.cloudfront.net/cards_by_level/reward/Sea%20Monster_lv4.png
)
![](https://steemitimages.com/150x0/https://d36mxiodymuqjm.cloudfront.net/cards_by_level/reward/Manticore_lv2.png
)
In higher level leagues Manticore remains a versatile card, good in almost every situation, but mostly in the following rule sets:
![](https://steemitimages.com/80x0/https://d36mxiodymuqjm.cloudfront.net/website/icons/rulesets/img_combat-rule_earthquake.png
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![](https://steemitimages.com/80x0/https://d36mxiodymuqjm.cloudfront.net/website/icons/rulesets/img_combat-rule_little_league.png
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The Match ⚔️🛡️
In the battle I share today we will not have heartquake and neither little league, but Manticore will have a key role in determining the outcome of the match (spoiler!).
![](https://steemitimages.com/640x0/https://files.peakd.com/file/peakd-hive/madgol/0J4oWFn7-image.png)
Healed out + Even Stevens
Mana cap: 26
I think this is a pretty generic game. With almost all splinters allowed we would have a lot of possible tactics, but with healed out rule set I usually prefer to use the non-healing splinters: fire or death.
Moreover with no healing and no odd monsters we have not to worry about the annoying shield + heal tactic (often used with LA) and who attacks first has a strong advantage.
So I decided for the tactic:
🔨smash my opponent in the front with a fast & huge attack 🔨
..hoping to kill enemy tank before he can realize the battle is started!
OK. Totally unexpected lineup from my opponent. I thought to find more mana in his tank. But ok, let's play!
ROUND 1
My ranged attackers done well removing armor from skeletal warrior, then my weakened Magnor smashed him. Yes I would be happier to find a Bone Golem or some other big tank under his foot... But ok.. We have killed the skeleton and now wait for the trample.... Here we...
...
...
Please a minute of silence for my footy tank.😭
⏰
Nothing more to add, the battle goes on and I get defeated quite fast.
In a parallel universe (with 75% of probability) My Magnor is smashing the Manticore, then dies under the last attack of the phantom soldier and is my Manticore to be in the spotlight.
Lesson learned!
Cheers!
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Familiar situation. I have played 3347 battles so far, but I won only 1647 (49.20%) from them. A little bit less than (or almost) the half of it. The "best" battles were when the game brought level 5 summoners and monsters against my level 1 summoners and monsters. Those situations brought the fastest defeats. Lately I started upgrading my cards. Now I have one level 2 summoner (Drake of Arnak), and a few other level 2-3 monsters.
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Thanks for the reply. Keep on upgrading the cards and you will enjoy even more the game ;)
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@tipu curate
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Upvoted 👌 (Mana: 4/8 - need recharge?)
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What a great battle! I love Magnor too! ~@clove71
![](https://steemitimages.com/0x0/https://files.steempeak.com/file/steempeak/steemmonsters/rjd4OAqK-curation20700px2012fps.gif)
![](https://steemitimages.com/0x0/https://files.steempeak.com/file/steempeak/steemmonsters/HjCK3ICB-01220-20Fire20Dwarf20690px2010fps.gif)
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