K.I.S.S Method IllustratedsteemCreated with Sketch.

in steemit •  8 years ago  (edited)

There has been talks about going more zen and it's great seeing the dev-community steering the conversation towards simplicity for both user experience and the blockchain itself. The roadmap was a good indication too. That's what beta testing is all about, especially for a new tech such as this. I think ease-of-use and ease-of-comprehension are ultimately the first steps to providing value for mainstream adoption.

Talking about steering, it's also important for K.I.S.S to take place in order to spot issues (also, know the right buttons to press) in order to move the platform into the right place. That said, I think @clayop's recent recommendation on a modified n curve is a simple elegant solution worth trying out without fidgeting too many knobs: https://steemit.com/steem/@clayop/making-steemit-better-a-proposal-to-flatten-the-rewards-curve

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Breaking the complexity may sometimes lead to too many users without ambition, however, it is always beatiful to have changes and improvements

True. At the same time, I believe that simplicity also leads to complexity, given enough freedom..

My point exactly. Steemit should always differ from other social networks that are full of fake accounts and dumb users

full of fake accounts and dumb users

Will happen anywhere unless there's a hard measure to make it 1 identity 1 account

I like the one on the left.

Sure, if it's for a game like Kerbal Space Program :D

Lol :D

I just wrote about this two days ago.

As a new Steemian, I read the entire whitepaper and still had endless questions about fairly basic functions. Most of the useful information I cobbled together from reading various posts, but that's not a very reliable way to introduce users to a platform.

I welcome simplification.

(for reference: https://steemit.com/steemit/@jumpy/steemit-s-complexity-problem)

Personally I don't see the system as being overly-complicated, it sort of just works for me. I guess simplification is more a matter of getting rid of redundancies? Maybe that's where your questions are coming from..

Its less about redundancies and more about having a pretty poor onboarding system. The welcome page was very vague about getting paid to post and curate. I had multiple types of currency and the source and use of each one was not clear until I did a fair amount of research.

I'm a couple days in and starting to understand it, but I think there are probably a lot more people that give up early than need to.

Oh perhaps you wanna check this out then if you haven't:
https://steemit.com/steemit/@steemitblog/steemit-2017-roadmap

Edit: Yup, I can see where your concerns are, I think like any good game, there needs to be a hand-holding tutorial, at least for awhile.

Yep, this is the first I've seen/heard of this document. That kind of underscores my primary concern, which is that only the dedicated searchers are able to undercover the technical background.

I'll check out your post, but unfortunately nowadays the whitepaper is almost totally useless. So many things have changed that it doesn't really offer an accurate view of how things work any more.

Exactly, this is what we need.

Sometimes the keyboard is good too, if it's intuitive enough for a purpose :)

Humans are complex. We always want something better than before. Many times, our definition of better equates to more complexity directly or indirectly.

System should be simple, then complexity could be built from there :)

steemit soon is nice :)

We need to simplify user registration process. A lot of users complains about difficulties with phone number validation.

Totally true. I tried three different numbers before finally being validated

The complexity nature of Steemit makes it intriguing/fun for me, too simple becomes too basic....however we wouldn't mind a little simplicity here and there